Comments posted to our Dark Souls 2 Wiki
By Anonymous
#16777340
Remember when this boss was infamous for his high damage delay sttacks that wait until they think you will roll?
Now every boss in elden ring does it 3 times over. Ahh, simpler times.
By Anonymous
#15846685
is he weak to lightning weapons and such?
By Anonymous
#15846686
Na. Just use your fastest weapon. I prefer the Espada rapier. Fume doesn't have a elemental weakness. Good gaming.
By Anonymous
#15868569
A gold pine resin might come handy.
By Anonymous
#15880922
of all elements - lightning is the way to go!
By JBRydell
Posts
#16204476
he doesn't appear to have any major weaknesses in the elemental respect, but it may help a bit!
By Anonymous
#15869863
start with Velstadt helmet to instantly go into phase 2. This way you only have one moveset to learn and his swings are also much easier to role dodge.
By Anonymous
#15871433
so wtfis this guy this wiki page dosent say
User avatar
By Zethras
Posts Avatar
#15873796
Jesus Christ, this *****er is a complete mess....Dark Souls 2 have a completely broken difficulty, we all know, and the dlcs are even more broken than the main game, but.....with this *****er From Software definetely dropped the ball
By Anonymous
#15879977
the game being hard is the reason it's fun(for me) because dark souls 3 seemed to be to easy
By Anonymous
#15882643
Broken? Git gud you scrub
By Anonymous
#15887624
U jus suk cadul, git gud
By Anonymous
#15894527
Dark souls 2 is by far the easiest of the dark souls games. The dlcs aren't that hard either imo. I one and two shot the whole game. Git gud.
By Anonymous
#15903242
This game isn't hard, you just suck. One, this is the easiest game in the series, and two, I beat this boss on my third try SOLO. You need to git gud.
By Anonymous
#15929902
Git Gud
By Anonymous
#15939109
I also struggled with the boss, but in my opinion his attacks are quite easy to dodge, and the knight is so far my favorite boss in ds2. Just sharing my thoughts.
By Anonymous
#15947470
I literally just beat him, going in completely blind for the first time ever, in one attempt.
By Anonymous
#15873959
By Anonymous
#15886941
Try going in naked. Seriously. The extra iframes and quicker recovering stamina makes him much more manageable.
By Anonymous
#15898414
I'm told you have the same iframes whether naked or 69% burdened, only the distance increases.
By Icelus003
#15887697
I managed to defeat him on my 2nd try (died on my first attempt trying to use sword & board (Ice Rapier+5 & Rebel's Greatshield+10) - poke/finesse while observing & learning his patterns.) He squished me, quickly, as soon as my summons bit the dust.

As such, I opted for my tried & true brute force/resistance method. (Build up immunity to boss' damage type(s) and pound him/her/it into the ground using high DPS brute force.

My equipment loadout:
Dragon Tooth+5 (not infused w anything) Wielded 2-handed
Blossom Kite Shield+8, Lightning Priest's Chime+10, Dark Pyromancy Flame +9
Velstadt's Helm+4, Alonne Captain Armor+10, Alonne Knight gauntlets+10, Chaos Boots+5
Flame Quartz Ring+3, Dark Quartz Ring+2, Dispelling Ring+1, Ring of Blades+2 (+1 should be fine too)

Attuned Spells:
Great Magic Barrier (x2), Warmth


I don't know if this will hold up on NG+ or NG++, but it worked very well for me on NG, and I offer my method here in hope it may help others who are struggling.

I brought both summons with me and as soon as I stepped through the fog gate I cast both Great Magic Barrier, and Warmth. (Remember, as noted above, FumeK won't spawn & attack until you approach the sword in the center of the room, giving ample time to initially buff up & prepare.) I then used a gold pine resin on my Dragon Tooth+5 and wielded it 2 handed the entire battle. (I kept the Blossom Kite Shield on my back for help with stamina regen, and I didn't ever re-use gold pine resin. I wasn't 100% sure if it helped or not, so I didn't want to waste valuable time reapplying it.) I kept an Estus Flask queued up just in case I took too much DMG; which would happen at times, but not so often that I couldn't manage it. Don't forget you can double (or triple) chug Estus to speed up healing if your damage is critical. Before running toward the sword in the middle of the room, I popped an Elizabeth Mushroom. (I only did this at the start, and am now thinking I didn't even need to use this one.)

At the start, while Fume Knight was rising out of the ground by the sword, I would get a couple free attacks in before running away. Once he began moving, I would wait for FumeK to aggro on my summons, then I would run up behind him and smash until my stamina was gone/nearly gone, then put a little distance between myself and FumeK. As soon as FumeK attacked one of my summons again, I would run in (behind him if at all possible) and smash him as much as I could before retreating again when my stamina ran out. He often, (but not always,) went for those who were closer to him. Also, Each time I backed off, I would take a quick glance at my health and determine if I needed healing or not. I would also determine if I needed to re-buff/re-cast GMB. I tried to NEVER run in unless GMB was up. I also tried to retreat to the entryway (where I had cast Warmth at the start) whenever possible. (And during the battle I tried to keep FumeK away from there, just in case, as I wasn't sure if Warmth would heal him or not. Thankfully, he didn't often go that way during my fight. His focus seemed to remain toward the middle and back of the room for the majority of my battle, which worked out perfectly for me.)

Be warned, sometimes FumeK WILL aggro & attack you from all the way across the room when trying to re-cast & buff back up; or heal with Estus for that matter. I found having as much distance between myself and FumeK as possible was helpful in giving me a sliver more time to finish casting or drinking Estus Flask. I would also try to wait until he started an attack on my summons to give me as much time as possible for rebuffs/heals.

Using this, it's just a matter of repetition; keeping GMB up and keeping an eye on your health/stamina... attacking whenever able to do so. Popping Lifegems can probably be useful as well, since they continue healing for a little while after you use them. I popped a couple Radiant Lifegems when FumeK was at about 1/3 to 1/4 health, just for good measure, in case he became more aggressive. Not sure if it was beneficial or not; I may have just wasted them.

As a note, I had better hand gear, but I was restricted by weight. If you can afford to wear better gear with higher resists, by all means do so. Also, I wore Velstadt's Helm because of prior comment, hoping it would force him to start on 2nd phase. (I don't want to re-read everything this moment, but I had it in my head during FumeK's 2nd phase that most DMG was FIRE / DARK based. Maybe I'm wrong, in which case Velstadt's Helm was unnecessary. However, it seemed to work out well for me.) But either way, with Great Magic Barrier up, and the gear I mentioned, my fire resist was 971, and Dark was 831, which GREATLY reduced FumeK's DMG output to me. As long as I wasn't too careless, Warmth helped cover a good bit of it; and I used Estus for the rest. Although that Elizabeth Mushroom at the start may have been helpful, but I don't think I needed it. I'm fairly certain Warmth / Estus had it covered.

Praise the sun... and good luck to you.
By Anonymous
#15888237
Beat him on the third try yesterday. He beat me down yesterday. This is my load out:

NO armor at all (your stamina should never deplete fully)
Life ring +3
Chloranthy ring +2
Ring of blades +1
Flynn's ring
Dark rebels great shield +10
Black witch's staff (attuned with sacred oath, crystal weapon, great heal)
Rapier +10, non-infused
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