- Mon Aug 29, 2016 12:59 am
#15844322
These are cross-posted comments on a wiki page. You can visit the page here. Read Wiki Page
- Mon Aug 29, 2016 12:59 am
#15844324
Denial is unique in that you can only increase its casts with hexer's hood, saint's hood and southern ritual band. This list is a generalization anyway since not all spells with the same starting casts get additional ones at the same attunement levels and listing them all would be pretty tedious.
- Mon Aug 29, 2016 12:59 am
#15844325
Pressed post too early. I have 6 great lightning spears with one attuned spell at 50 attunement, but only 1 denial.
- Sun Jan 29, 2017 5:57 am
#15892238
at attunement level 33, I got 1 more cast with 2 and 3 initial cast spells for 3 and 4 casts. I didn't notice about others... they might have an addition cast or not. (Steam PC version, SotFS, latest version)
- Thu Apr 01, 2021 6:34 pm
#16325532
Yeah same here. This table is just showing when you get the extra spell slot and how many casts you'll have by the time you reach the given attunement. Spell casts don't go up at the same time as spell slots. Even at 40 attunement, spells with more casts will see improvement a couple times before 50 attunement.
- Tue Jul 09, 2019 12:09 pm
#16131719
20 attunement: 20 --> 23 in Sotfs at least the case for dark orb.
- Mon Nov 04, 2019 2:39 am
#16160336
Yes many spells and pyromancy are utilities or have no major faith Intel scaling. Also use spices to lower spell requirements. Attunement of 13 to 20 is ideal as a few spells take more than one slot or synergize together. You may want fall control and cast light at the same time. Yearn is also very useful and life saving as is flash sweat, fire ball, cleansing and warmth. Also silent movement spell for backstabs. Pyromancy in particular is scaled off your flame and strength.
- Thu Jan 16, 2020 3:26 pm
#16176255
if you intend to do high level build don't use spices it makes them much much much worse eventually doing almost no damage feel free to use it on spells like force that have no reason not to all though they generally have low requirements anyway
- Mon Dec 02, 2019 3:39 pm
#16166271
This is incorrect for softs. Somewhere between 31-35 attunement i got one more cast on my soul arrow. Also, despite currently being at 52 attunement, i still only have 4 casts of soul spear
- Sat Jan 25, 2020 12:03 pm
#16178751
1. cause this table is meant for slots and not to casts directly 2. cause Soul Spear has initially 2 casts
- Thu Jan 20, 2022 9:39 pm
#16403936
Lol im at 75 attunent and my soul spear still has 4 casts. Luckily i have 2. Its really easy to just use the hexers hood or the northern ritual band (+0, +1, or +2 but for sorceries like this it doesnt do much)
- Mon Jun 29, 2020 11:55 pm
#16229242
Would be nice to have a table for the agility increase per level like the adp page has
- Fri Feb 05, 2021 9:07 am
#16305860
I agree. It's one of the biggest reasons to invest in this stat.
- Fri Jul 10, 2020 12:51 pm
#16232909
There is a spell use upgrade at 33 ATN: 8 use spells get 10, 4 use spells get 5, 3 use spells get 4, 10 use spells get 13. Tested using Sorceries.
- Fri Jul 17, 2020 8:45 pm
#16235502
Wow... confirmed, from 93 to 94 attunement, crystal soul spear gains that last cast. I couldn't believe they would do that to us O_o guess I'll be leaving attunement at magic number 94 indefinitely then.