- Fri Jan 06, 2023 11:09 pm
#16812023
DS2 = beautiful diverse world to explore with meaningful secrets everywhere, incredible build variety, beautiful armors and weapons, powerstancing, real challenge (though annoying at times,) the only good puzzle boss in the entire series (Undead Chariot,) wonderfully creative DLC areas to explore and figure out except for Frigid Outskirts.
DS3 = DS1 fanservice everywhere (to the point of almost fanfic or parody,) bland dull looking world with a few highlights here or there, limited build variety for PvE, most weapons are garbage or have been nerfed into nothingness, armors are fugly, enemies have zero poise, tiny worthless levels like Anor Londo and Profaned Capital, zero challenge in the levels - only challenge in the game comes from damage sponge bosses or the stupid ballista in Smouldering Lake
Yes DS2 has a few bad hitboxes, this boss being one of them. DS3 also has garbage hitboxes that people conveniently ignore. I had more "hit by nothing" phantom deaths to Friede's father or a chain clipping through the floor or wall in Archdragon Peak than I ever had in DS1 or DS2. And while DS2 has worse ganks, you can despawn them easily, whereas DS3 you still go through those annoying sections of Archdragon Peak every single time.