you didn't include that walking has parry frames, but if you move while targeting something, it will reflect spells (it will reflect shrine of amana priestesses shots; no further testing)
The real reward for beating the sunken king dlc. Comes with a free crown! Also, the parry thing is working in Sotfs. I bounced ten shots with my mace of Insolence. I'm not that lucky to have 50% 10 times in a row. Trust me.
So for me the red phantoms in frigid outskirts almost always get the rings effects. Idk what the true percentage is, but whenever Feeva or I tried to attack them with spells, they got deflected. Or it's just, "let's make the ****tiest area in DS history even more BS by adding spell resistant NPCs on NG+ cycles." And before you ask, I complete every NG cycle with all bosses, even Lud & Zallen so no evading that for me.
"Grants the ability of spellparry for all weapons, shields and greatshield bash."
This is completely untrue and was proven so 3 years ago. Why is it still here?