- Thu Sep 08, 2016 6:16 pm #15841889
After defeating him and spending some time in the research hall I came back to the chamber and there wasn't an option to talk to him, the item was already there, and when I took it, the light was still there and I was able to get a second moonlight sword, is this normal?
- Sat Mar 17, 2018 2:21 am #16020329
Did you walk all the way back to his boss arena from the research hall or did you use a Hunter's Mark? Because if you walked all the way you accidentally triggered a dupe glitch which lets you duplicate a dropped item if you walk to another area and go back to the area where the item dropped.
- Sun Apr 16, 2017 9:27 am #15928965
You do a great ob of always pointing out their Weaknesses? But what about the type of Resist good for their fights? For example? I can only assume Ludwig attacks would be Arcane??? Only because of the Moonlight Sword? I assume Arcane?. I've found that wearing the proper Resist gear really does make a difference? Sure as hell don't hurt ;-)
- Sat Sep 02, 2017 12:35 pm #15970102
I swear to god, this *****er gave me the hardest time, more than every other bosses in the whole game...Lady Maria and Ebrietas were a piece of cake, in comparison. Maybe was just an impression, but I had the feeling his attacks were nearly undodgeable, no matter how hard I tried. Anyway, as for the Blasting Zone attack...I dunno if it's just a coincidence, but he always and only performed it when I staggered him, wether I landed a visceral or not
- Tue Sep 11, 2018 4:26 pm #16064551
I'm having aggravating flashbacks to how Artorias was completely untouchable unless you'd specced a very specific kind of character. I'm on about twenty tries at Ludwig by now and never once have I gotten him past 75%. It's not even a matter of doing damage, it's just almost all his attacks always hit regardless of when i try to dodge and armor in this game doesn't matter. Like, I know, 'git gud' and all but so far this whole inane fight is a great example of how Bloodborne's boss design is "Kill yourself it'll be more enjoyable" or "Sleep through this."
- Wed Sep 13, 2017 5:54 pm #15972394
Even if they're both very good dlc the difference between the old hunters and the ringed city is that hoonters brought long bosses wich i hoped to be longer (mainly for the soundtrack, looking at you ludwig) while the ringed city was just me hoping bossfight would end as sooner as possible
- Tue Jan 02, 2018 11:09 pm #15998358
Slave Knight Gael is mechanically in the top three soulborne series boss fights, and the music that accompanies it fits the phases perfectly and is one of the best tracks From Software has ever produced.
- Sat Mar 17, 2018 2:19 am #16020328
Agreed, I think that if you exlude Orphan of Kos and Ludwig, Slave Knight Gael is my favorite fight in the entirety of the Souls series. The soundtrack and its transitions are flawless and the flow of the fight is unrivaled, no boss fight has felt as fluid to me as Gael.
- Fri Aug 03, 2018 7:25 pm #16055025
Gael was alright, but tbh I felt like most of his fight was "dodge backwards, bait such-and-such attack, hit him once, dodge backwards, bait such-and-such attack, hit him once, etc., etc...." It dragged on and on. At least he looked cool, and the music was awesome, but it got kind of boring after a few minutes. Ludwig was much more "fluid." He doesn't pull punches, and he attacks in a blur of motion. He has way more attacks than Gael, to boot. I'm always on my toes when I fight Ludwig, but Gael puts me in a stupor with his lumbering sword swings and lazy AoE's. Definitely still a great boss fight, but not better than Ludwig. Midir, on the other hand... HOO MAMA PASTA WHAT A SPEECY-SPICY MEAT-A-BALL