- Tue Jul 05, 2016 4:58 am
#15840867
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- Tue Jul 05, 2016 4:58 am
#15840869
Yep. you can get caught in it though, i think. i might be wrong.
- Tue Jul 05, 2016 4:58 am
#15840870
When my direct hits did 550 or so damage, the splash damage was usually around 250-300, so it is a lot less, but still a lot of damage. That is with a +2 or +3 Cannon and only 10 Bloodtinge.
- Tue Jul 05, 2016 4:58 am
#15840871
When my direct hits did 550 or so damage, the splash damage was usually around 250-300, so it is a lot less, but still a lot of damage. That is with a +2 or +3 Cannon and only 10 Bloodtinge.
- Tue Jul 05, 2016 4:58 am
#15840873
Cannon in my left hand, Stake driver in my right, the only thing missing from my hunter now is a pair of boosters in the back and a shoulder mounted gatling gun and missile pod.
- Tue Jul 05, 2016 4:58 am
#15840875
Haha, your name was covered by a Gundam advertisement as I read this. That's perfect.
- Tue Jul 05, 2016 4:58 am
#15840876
It might not be shoulder mounted, but we do have Gatling guns now!
- Tue Jul 05, 2016 4:58 am
#15840877
dont know why people are complaining I love wrecking ppl with this.You can one shot just about any enemy in this game(with bone marrow ash). And great for strength builds.
- Tue Jul 05, 2016 4:58 am
#15840878
I'm having a similar problem with the spells/tools. In NG, I could wreck several bosses, including the "final" one, by using spells and molotovs at the right moment. Now, their reduced damage combined with no change in carrying capacity just dilutes their effectiveness to near nothing. Guess in the end, the challenging battles will always come down to melee fighting.
- Tue Jul 05, 2016 4:58 am
#15840879
It does seem weird how terrible the thrown weapons' scaling is into NG+ and beyond. Having said that, it's fairly non-controversial to suggest that FROM clearly designed every boss fight / encounter in the game to be tackled from melee range... and for the most part (Cleric Beast aside), the thrown stuff like Molotovs never really seemed that powerful compared to the damage your trick weps could do, anyway. But did they actually nerf the tools' damage in PvE? Like, does A Call Beyond not still shred Ebrietas?
- Tue Jul 05, 2016 4:58 am
#15840880
Because it's DPS has been reduced with the cost increase. Save specific bosses it is now useless NG+ onward. Repeating Pistol even if it need a full stack of bone marrow ash ends up doing more damage without taking the rune sloths. Not only that but it stills OHKOs in PvP.
- Tue Jul 05, 2016 4:58 am
#15840881
Why From there is a 8 UW(ultimate weapon) that instant kills almost everything at Armored core but here WHYYYYY.
- Tue Jul 05, 2016 4:58 am
#15840882
Hey guys, i whas wondering if its worth upgrading to 10 and using it in Pve and PvP with a build that only has 10 bloodtinge, for the record i barely use any other guns so i dont really need the bullets unless i decide to chain executioners glove onto someone.
- Tue Jul 05, 2016 4:58 am
#15840883
The low bloodtinge scaling makes this a strength weapon. Having 10 won't hurt the Cannon too badly. If you have enough stuff to use it, use it. It will destroy most everything in one shot.
- Tue Jul 05, 2016 4:58 am
#15840884
a +10 cannon is a very lulzy thing, and with Bone Marrow Ash, you certainly don't need any Bloodtinge at all to 1-shot an unsuspecting fool.
- Tue Jul 05, 2016 4:58 am
#15840885
Another nerf (not balance) that doesn't solve any problem with the cannon. Now it is a lot less useful in PvE and its still a one shot kill in PvP. Bravo FS you have done it again.
- Tue Jul 05, 2016 4:58 am
#15840886
It was a little cheesy in PvE, imo. Then again, it's a LOT cheesy in PvP, so yeah, I see your point.
- Tue Jul 05, 2016 4:58 am
#15840887
It was a stupid *****ing nerf. The cannon is now useless in NG+ cycle playthroughs.
- Tue Jul 05, 2016 4:58 am
#15840891
Hi,guys live in overseas.I'm Japanese and I have a question about cannon.According to explanatory text in japan version,"The cannon made by healing church workshop".However,it made by Powder Kegs in English text.I have a question to this point.I want to hear your opinions.It will be good opinions to consideration.
- Tue Jul 05, 2016 4:58 am
#15840892
Just adding to a long ago said question, but with the dlc adding a cannon called the church cannon (least its called that here in the US version), it would make it seem like the powder kegs would be the correct one for this cannon.
- Tue Jul 05, 2016 4:58 am
#15840893
Might either be a translation error or someone put in the wrong text. Not sure what else to tell you.
- Tue Jul 05, 2016 4:58 am
#15840894
maybe translation error. but it also says about tonitrus that its by someone from healing church yet when you store in inventory box its categorized as workshop weapon, not healing church.
- Tue Jul 05, 2016 4:58 am
#15840895
The powder kegs seems more likely since they are all about explosions, but it does say in many church weapon descriptions that the healing church's designs are intended for larger beasts, so the cannon being made by the church could also be possible since its description says it would do the trick on giant foes.
- Tue Jul 05, 2016 4:58 am
#15840896
The scaling is actually fairly significant since its base AR is so ridiculously high and the stat scaling seems to be percentage-based. You can get it up to 804 blood damage if you pump bloodtinge to 50.