- Fri Feb 09, 2018 1:04 am
#16009662
Personally, the poison in this area is so small the damage is negligible. if you go into the poison swamp (before amygdala) with >2 blood vials you can kill everything and get all the loot, but that amount may change depending on weapon and player skill. The silverbeasts (fire-breathing leech demons) won't spawn leeches if you kill them via fire or visceral attack, but the easiest way is probably just equipping a fire blood gem. The boulder throwers can go impal- I mean, they are surprisingly accurate despite the fact that they're throwing boulders, and pissing off one and then turning your back to it for half a second can result in your untimely demise (Get it? Second? Untimely? Ah... The night and the dream were long...). Winter lanterns should probably be rushed up to and have their skulls imploded as soon as possible (New game, I'm using a Pizza Cutter (Whirligig Saw) +9 with 2 13.5% ATK gems and one 12% ATK, and about 50 STR so I can 3-hit them without frenzy, but bring sedatives just in case), listen for their deep odd humming and get all the loot you can from the wandering madnesses. Side note: Do be careful about dodging it's grab, because that's basically guaranteed to trigger frenzy. Amygdala can be hit with Ludwig's Holy Blade's L2 at practically any time, but definitely deal as much damage when it slams its head down. The last phase is the worse; its reach is longer than 2 streetlamps engaged in lovemaking except that one is having a seizure and the other is driving a tank; but definitely go for the viscerals as they signal the phase changes, and if you can get to the last one you can practically skip the last phase, or at least most definitely aid you a lot. Hilariously enough, don't run immediately to the tower if it's the first time in this playthrough, it can actually squish you.
But yeah, not a great area, but definitely not the worse either. That's reserved for another special nightmare *Cough cough Mensis *Cough *Cough