- Tue Jul 05, 2016 4:34 am
#15802409
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- Tue Jul 05, 2016 4:34 am
#15802410
Am I the only one who thinks they got the melee Merciless Watcher and the Watcher Chieftan the wrong way around. As the one wielding the cleaver has more health in my experience and is more dangerous and has unique gear compared to the other 2.
- Tue Jul 05, 2016 4:34 am
#15802414
Just discovered these guys can be poisoned as well. Took 3 poison knives to do it.
- Tue Jul 05, 2016 4:34 am
#15802418
Challenge; Pinwheel was even easier. Phalanx was also ridiculously cheesable with fire. But, anyway, these guys are way too easy.
- Tue Jul 05, 2016 4:34 am
#15802420
"easy" lmao say that when you fight against them in depth 3/4 in a compact room.
- Tue Jul 05, 2016 4:34 am
#15802424
im in a depth 3 or 4 dungeon and these guys aren't so easy anymore
- Tue Jul 05, 2016 4:34 am
#15802428
Pro-tip : R2 charge attack with extended axe will interrupt their melee attacks which makes this fight much easier. Also : if you get close to the gun wielder for long enough he will switch to cudgel.
- Tue Jul 05, 2016 4:34 am
#15802430
they can really easily be parried and pretty much one shotted with a visceral attack.
- Tue Jul 05, 2016 4:34 am
#15802432
Can't be poisoned in Lower Pthulemu. Just pumped 10 poisoned knives into one of them and it did a grand total of 18 damage.
- Tue Jul 05, 2016 4:34 am
#15802436
Fought these guys at lower pthumeru(depth 3). Used the pillars as cover from the gun wielding one, parried the melee guys using blunderbuss, then do visceral attack. They should go down quickly.
- Tue Jul 05, 2016 4:34 am
#15802441
Also, the transformed version of the Hunter Axe R2 will stagger them...in Lower Pthumeru, where you fight them in a small room w 4 pillars, this was useful for me a BL4 cheers
- Tue Jul 05, 2016 4:34 am
#15802442
This guys are tough in Lower Pthumeru dun, the room is comparatively small and they'll easily crowd you and pound you to death. Not to mention the article exaggerate their slowness because they are nowhere that slow especially when crowded even that slow attacks will be your death.
- Tue Jul 05, 2016 4:34 am
#15802448
Whenever I die against them my blood echoes disappear, I can't get them back. This dungeon sucks.
- Tue Jul 05, 2016 4:34 am
#15802452
I always get the 2 melees to follow me around pillars where the gunman can't hit you, charge the transformed Rifle Spear before they start their attack animation, and the hit stuns the one you hit and sometimes hits the second one. Then just spear charge the gunner, because his shots miss if you're close (as you should be when you stab him in the gut), and when he pulls out his club just do the same thing as you did with the two melees.
- Wed Sep 21, 2016 2:19 pm
#15841982
An upgraded Flamesprayer can take these guys out very, very quick. Haven't died once in any encounter with them using it.
- Tue Nov 01, 2016 3:56 pm
#15868657
I think that those guys have the same health as the enemie version
- Tue Nov 22, 2016 1:01 pm
#15874919
It's also very easy to interrupt their attacks with a firearm to open them up for a visceral, it only takes two viscerals on regular NG to kill each one
Of course on the one with the blunderbuss it doesn't work as easily, but the physical attacks are very easy to interrupt
Of course on the one with the blunderbuss it doesn't work as easily, but the physical attacks are very easy to interrupt
- Fri Sep 29, 2017 5:17 pm
#15977540
You can visceral the blunderbuss. While he is aiming, strafe behind him and do a charged attack (presuming your weapon is fast enough).
You can also parry his lantern attack. Hit him a few times, and he will try to smack you away.
You can also parry his lantern attack. Hit him a few times, and he will try to smack you away.