40/40 is typically what we consider a "soft cap" and a 60/60 would be considered the "hard cap" which means that up until that stat reaches, (and this is not correct i believe but it's the example lmao) level 40, let's say the point scaling is like 1 for 1. Each point in, increases everything therein by that much. And that's the soft cap. So up to level 40 any stat gains good value. Now when you get to 60+ it's not that cool. The ratio drops to (and again, not real numbers) 1 for .5 which really isn't worth it to level that stat anymore because when it got to level 40, it's basically as strong as it will get as fast as it will get. But when it gets in the 60's it's much more worth it to begin investing in other stats. Mainly it's for pvp reasons, since most players keep a build specifically for pvp where they have stopped at some combination of 40/40, rarely using a 60/60 build. Dark souls players like a challenge, and willingly handicapping yourself to go and fight other players in onar londo makes it harder. Also, if someone bows to you before a fight, bow back. At that point, you have accepted a new rule. No estus during this fight. The only exceptions would be if a second attacker blindsides you, or your opponent gives up and drinks his estus. So, bow=no estus. HAPPY HUNTING! i sincerely hope this helped.