- Wed Mar 16, 2016 1:57 pm #15747177
A Thief does start at level 5, versus 9,8,7,6, of the other classes or 10 of the assassin, giving it more of an advantage over control over your stats. While also giving your some starting items, and a more structured starting point then the deprived.
- Sat Apr 09, 2016 10:29 am #15750664
You really should have armor in every slot, even if it's just basic cloth. Having armor in a slot adds a base damage reduction for each slot, regardless of armor.
- Fri Apr 08, 2016 12:45 pm #15752200
I want to start with a knight as its the most balance as I have never played dark souls but the thief looks so cool with the cloak dagger and bow so can someone tell me how to use for a thief because I will not know where 2 start or tell me the comparison between a knight and a thief so I can choose which 1 to play as
- Fri Apr 08, 2016 1:08 pm #15752201
Knight for taking more punishment.Thief for mobility and possibly dexterity.I'd recommend Knight for first timers, but in the end the class isn't that big of a deal since you can level up your stats as you please.(+ Health and stamina are a good thing to have and upgrading equipment usually ends up being more worth it than leveling up)
- Mon Apr 11, 2016 2:34 pm #15752202
Thief especially good for early game critical hits since it starts with the bandit knife, which does exceptionally high damage on parry ripostes/backstabs. It suits a much more sneaky and fast paced play style.
- Sat Apr 09, 2016 6:32 am #15752403
Thanks 4 that guy who replied anyway I played dark souls 1 today because I wanted a feel for the game I tried both classes and I didn't know how dexterity works in ds1 so I got confused y with the knight I rolled slow was able to do well so I may vhoose the knight but can u tell what stats I shold focus on thief and what gear I should look for with the thief just in case I change my mind
- Mon Apr 11, 2016 6:29 am #15752404
thief should definitely be quick rolling, so make sure you have enough vitality and endurance so that you can quick roll with whatever gear you use (or use really light gear and ignore vitality). With that the aim would be to dodge most attacks rather than block them. The daggers usually have low attack damage, but high critical damage, so circling enemies to try and backstab them is key. Or you could grab any dex based weapon like a rapier, katana, curved sword, basically avoid things like greatsword, hammers, axes that scale off the strength stat. Generally quicker weapons (typically dex scaling) are easier to use for beginners, and also blocking/tanking some hits is easier than roll dodging everything. So for a total newcomer I'd advise a class with some decent armour and high dex like the mercenary or herald. Or you can just pick whatever class looks the coolest and figure out your preferred playstyle as you go. If you play for a while and only level up generic stats like vigour and endurance then you might get a better feel for stuff you like eg quick weapons or heavy weapons and then you can start levelling up the relevant stats