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By james_owens
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#693984
A list of fixes from Steam Forum updated when something new pops up.

Steam thread :
http://steamcommunity.com/app/265300/di ... 165530438/

- RED = AMD
- GREEN = NVIDIA
- YELLOW = both
- PINK = other


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║ I. GAME STABILITY
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║ ■ 1. disable NVIDIA turbulence

║ [thumbnail=left]http://s1.postimg.org/cr5vol4tr/Lords_O ... ings_2.jpg[/thumbnail]

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║ ■ 2. set up larger pagefile (virtual memory, 1.5 x size of RAM for ultra textures)

║ [thumbnail=left]https://namgivu.files.wordpress.com/201 ... dows-7.png[/thumbnail]

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║ ■ 3. reinstall DirectX and VC++ (included in the game directory)
║ Direct X is in
║ "/SteamLibrary/steamapps/common/Lords Of The Fallen/_CommonRedist/DirectX/Jun2010/"

║ VC from
http://www.microsoft.com/en-us/download ... x?id=40784

║ or if it does not want to install

http://www.microsoft.com/en-us/download ... x?id=14632

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║ ■ 4. switch PhysX to CPU or GPU in nvidia control panel (don't keep it on auto)
║ CPU should be your first choice.
║ [thumbnail=left]http://s29.postimg.org/rsmknd1av/Phys_X.jpg[/thumbnail]

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■ 5. remove Settings.ini from Documents after patching, reinstalling drivers, changing GPU etc.
Code: Select all
C:\Users\yourname\Documents\Lords of the Fallen\settings.ini

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║ ■ 6. turn off Steam cloud
║>If you haven't played for a long time and some updates dropped in the meantime it is very likely that your save data is corrupted. Please try disabling the steam cloud
http://steamcommunity.com/app/265300/di ... 9827768181
http://steamcommunity.com/app/265300/discussions/0/617319461044468139/

║specifically for this game
║[thumbnail=left]http://s9.postimg.org/3qmya9ict/cloud2.png[/thumbnail]
║or altogether
║ [thumbnail=left]http://oi59.tinypic.com/m9q0id.jpg[/thumbnail]

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║ ■ 7. Change the fullscreen option to false / change games resolution

║ Change fullscreen attribute in Settings.ini to false
Code: Select all
c:/steam/steamapps/common/lords of the fallen/Settings.ini
Change 
fullscreen = true 
to 
fullscreen = false


http://steamcommunity.com/app/265300/di ... 7901672973



║ >Change the fullscreen option to false in
║ C:/Program Files/Steam/SteamApps/Common/Lords of the Fallen/settings.ini

http://steamcommunity.com/app/265300/di ... 217137490/

║ >Just found a Fix for Crash on Startup - changing resolution

http://steamcommunity.com/app/265300/di ... 901672973/

║ >Game Crashes on start up - fullscreen false + "borderless window"

http://steamcommunity.com/app/265300/di ... 640202076/
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║ ■ 8. run game as administrator from /bin
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║ ■ 9. set FPS cap (in both Settings.ini files)
http://www.incgamers.com/2014/10/lords- ... -framerate
Code: Select all
// framerate
max_frame_rate = your number goes here

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║ ■ 10. Create a new NVIDIA game profile for this game.
http://www.nvidia.pl/object/profiles.html

║ [thumbnail=left]http://s14.postimg.org/73ngqnfg1/NV_3_D_Top1.jpg[/thumbnail]

Set Anitrosophic Filter to 4x and built your own nvidia 3D setting. - Fireborne


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║■ 11. Get latest drivers.
║ On AMD, try beta drivers.



http://support.amd.com/en-us/download
http://www.nvidia.com/Download/index.aspx?lang=en-us

http://steamcommunity.com/app/265300/di ... 539518911/
http://steamcommunity.com/app/265300/di ... 461538721/

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║■ 12. check file integrity [always after deleting Setting.ini in steam folder]
Code: Select all
verify integrity of the game cache first:
1. Launch Steam
2. Proceed to “Library”
3. Right click on “Lords of the Fallen”
4. Choose “Properties”
5. Proceed to “Local files” section
6. Choose “Verify integrity of game cache”

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║ ■ 13. disable post-processing
http://steamcommunity.com/app/265300/discussions/0/620700960557505205/

║[thumbnail=left]http://s16.postimg.org/fgblu1ow5/Lords_ ... ings_3.jpg[/thumbnail]

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║ ■ 14. set textures to medium
║[thumbnail=left]http://s27.postimg.org/c2dx5ifur/Warning_Display.jpg[/thumbnail]

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║ ■ 15. Check if your GPU is under or overvolted. Try running the game on stock voltage.

http://steamcommunity.com/app/265300/di ... 995755488/

http://www.reddit.com/r/LordsoftheFalle ... es_ingame/

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║ ■ 16. Make sure your CPU isn't overclocked.
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After changing Settings.ini file in steam folder, delete Settings.ini in documents folder.


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║ ■ 17. Use Geforce Experience to 'enable optimal' settings
http://www.geforce.com/geforce-experience/download

║[thumbnail=left]http://i1-news.softpedia-static.com/ima ... 7412-9.jpg[/thumbnail]

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║ ■ 18. Disable SLI
http://www.computerhope.com/issues/ch001167.htm

║ [thumbnail=left]http://img.techpowerup.org/080629/sli3.jpg[/thumbnail]

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║ ■ 19. Game crashes on intro screen. [solution never confirmed by any user/dev]
Code: Select all
Open windows registry editor (Start>Search programs and files>type “regedit” and hit enter)
Click Edit>Find or hit Ctrl+F and type “enableulps” (without the quotes)
Change the value from 1 to 0.
Keep changing other occuring instances of the key by using F3 (find next).
Reboot.

Apparently disabling the Ultra Low Power Saving mode may overcome the intro crash. Be extra careful with the registry editor! A corrupted Windows registry may result in Windows not working at all!

http://www.crashwiki.com/top-10-fixes-l ... m-overlay/

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║ ■ 20. >Is the game crashing? Try disabling the Steam Overlay.
http://forums.steampowered.com/forums/s ... ?t=3168263
http://steamcommunity.com/app/265300/di ... 367310854/

║ [thumbnail=left]http://s3.postimg.org/9q8jkitj7/overlay.png[/thumbnail]

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║ ■ 21. Try diasabling 3rd party apps
http://steamcommunity.com/app/265300/discussions/0/611698195165530438/#c610574394240348321
http://steamcommunity.com/app/265300/discussions/0/613940477649585739/#c611704730329016037
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║ ■ 22. Install PhysX legacy driver

http://www.nvidia.com/object/physx-9.12.1031-legacy-driver.html
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║ II. SPECIFIC CASES
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║ ■ a) >(experimental) guidance for crashes/slow gameplay [AMD AM3 Phenom II 2.8 GHz (3.2 TB) RAM: 2x DDR3 1333 MHz Crucial + 2x DDR3 1600 MHz Crucial, nVidia Geforce 750 TI GTX 2 GB]
http://steamcommunity.com/app/265300/di ... 238179017/
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║ ■ b) >How I made my game work (UPDATED with video and ini settings)
http://steamcommunity.com/app/265300/di ... 267376332/
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║ ■ c) >Temporary solution for the crash after launching the game
http://steamcommunity.com/app/265300/discussions/0/613940477649585739/
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║ ■ d) >game crashes right after opening credits
http://steamcommunity.com/app/265300/discussions/0/620700960714244896/
║ reduce the max_frame_rate value in settings.ini
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║ ■ e) >The game loads up and then it just stays black and i can hear the sounds but the screen stays black
http://steamcommunity.com/app/265300/discussions/0/613940477655930361/#c620700960773093792

║edit : apparently you can try to run it on integrated video card but it must support DX11. DX10 card will give you black screen and sound only.
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║ ■ f) > Disable monitor standby
http://steamcommunity.com/app/265300/discussions/0/611698195154483627/
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║ ■ g) >If your NVIDA video driver crashes consider reverting from 347.xx to 345.xx (depends on your GPU model. Try latest driver first)
http://steamcommunity.com/app/265300/discussions/0/610573751161073310/#c610574106415441040
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║ ■ h) >another fixed installation based on fix list (I7-4770 (3,4 ghz non-oc),GTX 780 ti, 4 x 8GB HyperX Fury (32 GB total),Asus Sabertooth Z87, Win 7 Pro (x64))

http://steamcommunity.com/app/265300/di ... 232540621/

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║ ■ i) >How i managed to fix LORDS OF THE FALLEN black screen crash. FOR AMD USERS.
http://steamcommunity.com/app/265300/di ... 231676845/

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║ ■ j) >[FIXED] AMD USER - APPCRASH & BLACK SCREEN
http://steamcommunity.com/app/265300/di ... 1246540840

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║ ■ k) >GTX 770, I5 4670K, 8 GB ddr3 2133hz ram - increase pagefile size
http://steamcommunity.com/app/265300/di ... 1227110574
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║ ■ l) another testing solution - waiting for confirmation
║ from "CrIsCo TeH KlOwN"

http://steamcommunity.com/app/265300/di ... 161473647/

Go to:

C:\Program Files (x86)\NVIDIA Corporation\PhysX\Engine\v2.8.3

Copy the 4 DLL files from this folder.

Paste and replace files in the following folder:

C:\Program Files (x86)\Steam\steamapps\common\Lords Of The Fallen\bin


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║ ■ m) >Ultra low mode, settings.ini tweaks
http://steamcommunity.com/app/265300/discussions/0/616198900636462635

║Absolute minimal config (Settings.ini).
║Info from SkacikPL.

http://steamcommunity.com/app/265300/di ... 0831545939

Code: Select all
//////////////////////////////////////////////////////////////////////////
// Fledge Settings file
//////////////////////////////////////////////////////////////////////////

// flag indicating whether spoken will be displayed
subtitles_enabled = true

// flag indicating whether in game text is enabled
display_ingame_text = true

// flag indicating whether in game combat text is enabled
display_ingame_text_combat = true

// flag indicating whether in game quest text is enabled
display_ingame_text_quest = true

// flag indicating whether enemy health bars must be shown
display_enemy_health_bars = true

// whether save games will be using time stamps
savegame_timestamp_enabled = false

// general detail level for the game
general_detail_level = Custom

// vertical look inverted flag
vertical_look_inverted = false

// horizontal look inverted flag
horizontal_look_inverted = false

// write combat log files for playtest evaluation
combat_log_enabled = false

// control scheme (currently supported values: Default, Option1)
control_scheme = Option1

// will the game feature 'finishing sequences'?
finishing_sequences_enabled = true

// will the camera try to avoid collision by adjusting its own rotation?
camera_rotation_adjust_enabled = false

// will hud elements be auto-scaled for resolutions other than 1080p?
auto_scale_hud_enabled = true

// the rotational speed of the camera
controller_sensitivity = 2.000

// whether the quest text should be always displayed
display_quest_text = true

// whether the current enemy should be locked automatically
auto_lock_on_enemies = false

// whether the target lock on should switch to the next target automatically after defeating the current one
auto_switch_lock_on = false

// master volume
master_volume = 1

// music volume
music_volume = 1

// effect volume
effect_volume = 1

// speech volume
speech_volume = 1.000

// create a log file? (true/false)
logging_enabled = false

// the size of the windowed render window (e.g. 1024x768)
screen_size_windowed = 1280x720

// the size of the fullscreen render window (e.g. 1024x768)
screen_size_fullscreen = 1920x1080

// the window mode (Fullscreen, Windowed, WindowedBorderless)
window_mode = Fullscreen

// game mode name
game_mode = Default

// vsync flag (true/false)
vsync = false

// antialiasing quality (Off, Low, Medium, High, VeryHigh)
quality_antialiasing = Off

// defines if APEX cloth assets should be loaded or not
apex_cloth_support_enabled = false

// defines the complexity of the APEX effects used
quality_apex = Off

// postprocessing quality (Off, Low, Medium, High, VeryHigh)
quality_postprocessing = Off

// texture quality (Off, Low, Medium, High, VeryHigh)
quality_textures = Low

// shadow quality (Off, Low, Medium, High, VeryHigh)
quality_shadows = Off

// geometry quality (Off, Low, Medium, High, VeryHigh)
quality_geometry = Low

// volumetric lighting quality (Off, Low, Medium, High, VeryHigh)
quality_volumetric_lighting = Off

// lighting quality (Off, Low, Medium, High, VeryHigh)
quality_lighting = Off

// anisotropic filtering quality (Off, Low, Medium, High, VeryHigh)
quality_anisotropic_filtering = Off

// flag controlling rumble enabled (true/false)
rumble_enabled = true

// the gamma correction value
gamma_correction_value = 1.175

// defines the screen space LOD factor
screen_space_lod_factor = 3.000

// defines the distance LOD factor
distance_lod_factor = 3.000

// defines if APEX should utilize GPU support (e.g. for APEX Turbulence) if available (true/false)
apex_gpu_support_enabled = false

// defines the size of the physx timestep to use (a variable timestep will be used if the value is <= 0)
physx_fixed_timestep_size = 10.000

// enables lighting of dynamic objects via light probes
enable_lightprobe_lighting = false

// enables enlighten threads
enable_enlighten = false

// defines the interval at which the radiosity update scheduler gets updated
enlighten_radiosity_update_interval = 0.000

// enables the occlusion culling thread
enable_occlusion_culling = true

// enable/disable chromashift postprocessing effect
post_chromashift_enabled = false

==========================================================[/color]


==========================================================
║ ■ n) get the Dev version of the game from CI-tech (they are still doing this, right?)
Code: Select all
If you are experiencing frequent stability issues please contact us at support@cigames.com. Please attach a dxdiag report to the email:
1. Hold Windows button and press 'R' simultaneously
2. Type Dxdiag
3. Confirm by pressing 'OK'
4. Click 'Save all information' 

==========================================================[/color]


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║ ■ o) >Do a clean system restore on Windows 8.1 (ha!)

http://steamcommunity.com/app/265300/discussions/0/611698195168214863/#c610573009241849220
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║ III. FPS
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║ ■ >AMD GPU FPS boost
http://steamcommunity.com/app/265300/discussions/0/613940478013055182/

║ [thumbnail=left]http://s29.postimg.org/cli01bfdj/Mgi_Rjs_M.jpg[/thumbnail]

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║ ■ >Set Anisotrophic Filtering to less than 8 (+ crash fix for 750 TI GTX 2 GB)
http://steamcommunity.com/app/265300/di ... 238179017/

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║ ■ >Performance boost tip!
http://steamcommunity.com/app/265300/di ... 352384342/

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║ ■ disable v-sync
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║ ■ set shadows to low
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IV. OTHER THINGS
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║ ■ > CHEAT/DEBUG MODE]
http://steamcommunity.com/app/265300/di ... 635407064/
http://steamcommunity.com/app/265300/di ... 615531976/
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║ ■ >is there ANY way to add anti aliasing to this game?
║ Try disabling post-processing in game and force FXAA through the Nvidia Control Panel.
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║ ■ >[Fix] For those who are missing their saves after patch 1.5
http://steamcommunity.com/app/265300/discussions/0/613957600528554883/

http://steamcommunity.com/app/265300/discussions/0/610574106416166745/
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║ ■ >text labels not showing
║ Delete Settings.ini in your Documents folder. You can also check if text flags are set to true in Settings.ini
http://steamcommunity.com/app/265300/di ... 833198058/
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║ ■ >Xbox 360 Controller Not Working?

http://steamcommunity.com/app/265300/di ... 9535795184
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║ ■ >Additional ini settings, no intro vids, custom key/gamepad controls!
║ Custom Key mapping :
http://steamcommunity.com/app/265300/di ... 635696344/
p686956/dark-souls-mappings-for-lotf/
http://pastebin.com/3EGh0JYv
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║ ■ >FOV HACK by jim2point0
http://steamcommunity.com/app/265300/di ... 637387854/
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The order is not important.
Reboot after aplying changes.

Note : this game won't run on 32-bit systems and GPUs that don't support DirectX 11.
Last edited by james_owens on Mon Dec 21, 2015 3:13 am, edited 71 times in total.
User avatar
By james_owens
Posts Avatar
#698814
Content added to the first post.
Last edited by james_owens on Wed Apr 08, 2015 6:10 pm, edited 5 times in total.
User avatar
By james_owens
Posts Avatar
#702088
bump

Do you have any suggestions?
Should I add new solutions in new posts or just update the first message?
User avatar
By james_owens
Posts Avatar
#702247
Fexelea wrote:You could add that we recently saw that equipment combinations can cause crashes - a particular one we just realized was the "Greed" trinket. Once removed the user stopped crashing
Greed trinket causes crashing now?!
It used to drain your mana and was supposed to be fixed in patch 1.5...

Anyway, here is the fix for pre-1.5 version of the game.

http://steamcommunity.com/app/265300/di ... 1583404627

As for the version 1.5, don't use Greed Trinket untill this thing gets confirmed by more people, I guess.

This is not a buglist thread btw.
If you know someone from CI/DECK13, send them info about Skacik's buglist.

http://www.skacik.pl/lotf/buglist.html

(He is the bad cop)
User avatar
By Ksama
Avatar
#784402
Hi guys.

I've got a problem, I can't finish the DLC (Ancient Labyrinth) because my game is always crashing (LordsOfTheFallen.exe has stopped working) during The Keeper's fight. I tried almost every GAME STABILITY solutions on this page (1, 3, 4, 5, 8, 11, 12, 13, 17, 22) and I'm bored to start the fight over and over again without a chance to finish it.

The fact is that my game wasn't crashing so much in the main story. I only had like 2, maybe 3, crashes for +30 hours of playing.

I'm playing with a controller (Logitech Wireless Gamepad F170) and this is my configuration :
i5-4430
KFA² GTX 970
8Go RAM DDR3 (2x4)

Any ideas to help me out?
I really like this game, so I really want to end the DLC to get 100% of the achievements.

Thank you!
User avatar
By Fexelea
Posts Posts Avatar
#784412
Ksama wrote:Hi guys.

I've got a problem, I can't finish the DLC (Ancient Labyrinth) because my game is always crashing (LordsOfTheFallen.exe has stopped working) during The Keeper's fight. I tried almost every GAME STABILITY solutions on this page (1, 3, 4, 5, 8, 11, 12, 13, 17, 22) and I'm bored to start the fight over and over again without a chance to finish it.

The fact is that my game wasn't crashing so much in the main story. I only had like 2, maybe 3, crashes for +30 hours of playing.

I'm playing with a controller (Logitech Wireless Gamepad F170) and this is my configuration :
i5-4430
KFA² GTX 970
8Go RAM DDR3 (2x4)

Any ideas to help me out?
I really like this game, so I really want to end the DLC to get 100% of the achievements.

Thank you!
Hi Ksama. Unfortunately I have not heard of this particular issue, and I was under the impression that the crash to desktop were fixed early on PC version.

Have you tried removing the runes assigned to your weapons? Apparently some have conflicts that can cause crashes, and it may be the culprit!