Old King's Requiem
Decades, perhaps even centuries passed, as the torrent of blood and death became dry and crumbled with the dust underneath their boots. Pain was as diluted and ordinary as the flow of time, coincidentally convoluted, so the torture would never end. When the men of the Old Iron King were charged with the undead hunts, they obeyed loyally and with such enthusiasm: to exterminate pests under the command of a powerful and just figure. This was all under the pretence that such undead were evil, a curse, nothing but a stain blotting the soil with their wretched flesh. Such a stain was to be segregated and removed, with utter discrimination, to be then captured, tortured and eventually extinguished… Again and again and again.
Ultimately, time and death wait for no man and as such, even the hunters became the hunted in some twisted sense of idealism. The greatest of the hunters, wardens and paragons of such excursions to slay undead, fell to the curse and corrupt beyond redemption. Likewise, they were hunted by their comrades and their lives severed from the current plane of existence. Over time, the numbers of the hunters dwindled like a flickering candle and efforts to continue this hunt were dire at best. Death and Time itself had another purpose for these wardens, once slain by their comrades; they now emerge from the rotting ground, assuming thrones made from the bones of fallen undead. These Skeleton Lords lulled their remaining brethren into the clutches of death itself and they were taken, both to die and be reborn, both stronger and weaker aswell. The years went by and the festering smell of death itself permeated, as the numbers of these undead hunters grew, warped by their goals and ideals. Isn’t it ironic, that undead hunt the undead? But yet, the charges of the Old Iron King remain, fervent in their twisted illusion of ‘will’ to carry on their task until the undead are exterminated. But this is a cruel fate that only the bleakest souls can revel in. The distinguishing line between captor and captive has all but vanished.
About the CovenantWe are the Huntsmen of the Copse. We hunt upon all the undead who trespasses thru our grounds. Hesitation isn't in our vocabulary and we always strike without any remours. Members of the Covenant should primary invade with Cracked Red Eye Orbs but Red Soup Stone is permitted. Members are only encouraged to use Token of Spite in order to rank up as you gain more souls while hostin. Our hunts take place in the Huntsman's Copse, since it was here our King, the true King, commended these hunts long ago. Only the most skilled Rogues of the Covenant may head outside of the hunting grounds to extend their hunts.
How to joinWrite politly in our thread or PM me. Anyone may join our ranks, but skill may be required to progress further.
Covenant Rules* Kill your target without any remors.
* Do not send any hate mail in the name of the Covenant.
* Be kind and polite to fellow Covenant members and other forum-goers.
* Only use following gestures when you win: Bow, Duel Bow, Warmup, Decapitate and Prostation.
Soul level and Soul Memory* Members of the Covenant should have builds in the range of 120 to 135 for standard Covenant activity.
* For the Covenant FC we will start at 1,2-1,5 mil SM (also sl120-135)
* TBA for events
Last edited by blueberryvibe on Tue May 27, 2014 1:10 am, edited 4 times in total.