Electronics/Decryption skill in Insanity run

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Topic review: Electronics/Decryption skill in Insanity run Expand view

Electronics/Decryption skill in Insanity run

by SihaGER » Mon Jan 17, 2022 9:44 am

I've used the search function but unfortunately it came up with nothing regarding "Insanity".

I'm currently doing my first insanity run in ME 1. As you propably know, to open crates and chests, either Shepard or one of your squadmates need the Electronics & Decryption skill leveled. On the one hand side, skilling into Electronics & Decryption first means I cannot skill into the other combat abilities. On the other side, if I can't open those crates and chests, I'm missing out on important loot. Now, what do you think is more important for the insanity run? Do you always have a squadmate with you with those skills maxed out, regardless if the squadmate fits the mission?

Thank you.