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Duke's Archivist

Joined: Wed Apr 18, 2012 9:00 pm
Location: WPB, Florida
Souls: 1,813.31
Posts: 11720
Reputation: 15
Or instead of confusing the OP, you guys could just say the following: What Shakie and Stray said is true, not every S is created equal just like not every E is created equal, but you don't need to know all these numbers to know that.

Unless you're color blind, the game offers a very handy explanation of that. Say you have two weapons scaling to the same stat with an A, if you equip one and then go to toggle display to compare to another weapon, that weapon's A will either turn up blue if it is a stronger A, red if it is a weaker A, or stay white if it is of the same scaling properties.