Do you think they made it on purpose to be boring as to discourage long term play so gamers would not hesitate on the next game MP? I know the topic has been done to death in forums, I still think there are some great ideas not implemented for such a game genre and Bioware is in the best situation to move them forward.
I'd thinkthat developing SP and MP side by side would make the creation of both much cheaper and simpler. I'd like the majority of SP to remain SP, but to have a group hub with perhaps mercenary missions or whatever where you can do content with friends, I don't really see a downside. I'm with Bioware all the way on keeping pvp out of the game.
Promotions kind of solve the problem of needing a cap, but for players like Silver Smurf, is there really a point to gaining more Promotions? I'd imagine there's nothing gear wise.. and as you mentioned RNG shouldn't be a focus and make players grind. If there was a large loot table of varying items at top ends, there may not be such a focus on a player going after 1 item and never getting it. RNG has been sort of kind to me, but if certain things wont drop until a certain prestige level.. then it annoys me a lot as i get nothing in my chests but mats which are only useful for Dragon Call... Having perhaps at least RNG EVENTS like rare spawn mobs at the simplest level, or a rare side-path to a rare map. Look at how popular Commander Druffy is, this is what i'm talking about. Right now DAIMP only has that as a variance.
I hate to say but the maps are starting to put me to sleep. ME3MP has a LOT more maps and i've never really felt bored of any of them. ME3MP maps also tend to not be so linear a sandbox (get from Point A to Point
. Perhaps some survival type maps would have benefitted DAIMP.
I'd love to craft my own MP character based off the stock options. I know the voice work is a bit much.. but if Bioware really wanted to capitalize.. maybe make voice packs as optional purchases and very rare drops. There's a ton of ideas I should be hired to help Bioware with... lol I'm not that far from Deadmonton (it's not that bad there, I know). I guess i get annoyed at the limited armour options, and suspect Bioware dropped the ball. How many actually buy platiunum?? I've never, not in DAIMP or ME3MP... i just don't see the point. If there were things that made it more fun to play, i'd be more enticed to spend a little more, especially mid game cycle when i'm jonesing for something fresh.
I know how you feel about having content pulled. When i started playing ME3MP, i had JUST missed the last week of weekend events... Really pissed me off, i wanted to have fun and partake, and was left out as I spent most of the first year or two playing the crap out of SP. Bioware can't support community events carrying over to whatever they release next??? WOuldn't that show loyalty to their customer base and improve sales? pretty lame-o.