Discuss Divinity Original Sin, as well as comments posted to our Divinity Original Sin Wiki and Divinity Original Sin 2 Wiki
By Anonymous
#16055642
Kind of annoying that i costs 2 AP vs rain's 1 AP, but it does douse necrofire
By Anonymous
#16056838
Turns necrofire into regular fire I believe.
By Anonymous
#16063433
I played through Fort Joy using this skill and it looks like it makes the targets bleed even with magic and physical armor even though it says on the description "Resisted by Physical Armor" I dont think this is a bug because i casted it like 10 times and 100% of the times it made my targets bleed even with their armor up.
By Anonymous
#16065127
Did you have the trait torturer perhaps?
By Anonymous
#16072881
That's f***ing metal, dude
By Anonymous
#16073998
3 2 4 3 2 000 000 000 000 000 000 000 000 000 000 000 000 0 2 4
By Anonymous
#16074001
i screwed up lemme try again -------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------- 3-2 ------ -----------------------------------------------------------------------------------4 -------3-2- 000-000-000-000---000-000-000-000---000-000-000-000 --0-2-4--------------
By Anonymous
#16074002
i'll just give up
By Anonymous
#16084241
Any idea the base healing if you use this and blood sucker?
By Anonymous
#16096432
its max heal if you put the center of the blood rain directly on your heal target
By Anonymous
#16086199
does this also remove burning status or just douse fire surfaces?
By Anonymous
#16087139
**** Slayer! Fkcn Thrash! we need a mod that plays Raining Blood whenever this skill is casted
By Anonymous
#16159719
PLEASE. GOD PLEASE
By Anonymous
#16126861
duration on this spell changes for me sometimes and no cluse on how to extend it .i had duration be 1,2,5 turns at random time please help me keep lasting longer ,PLEASE ! i searched everywhere i cant find my answer
By Anonymous
#16174480
Only thing that affects the length of the bleed is Executioner talent,changing it to a 3 turn bleed. The rain is supposed to only last 1 turn and the blood pools will stay as long as they don't get covered with water, oil,poison, or burned up. You can however create frozen blood which still works with Leech,Elemental Arrowheads etc. for the desired effects. There are a few scripted fights where it just keeps storming,(like the Alexander fight) which may glitch this skill to keep raining blood, would have to test this but gave me a cool idea thx :P
By Anonymous
#16174484
Correction *Torturer* Talent
By Anonymous
#16755889
Viagra might help you keep lasting longer. Just sayin'.
By Anonymous
#16131331
Great move when paired with the Executioner talent. You can set up combos like: Blood Rain > Contaminate > (any fire) to get bleed, poison, and burn on enemies in one turn.
By Anonymous
#16137576
It's Torturer, not Executioner.
By Anonymous
#16317415
Not that (AP) effective since Contamination and Ignition are crucial skills to prompt Elemental Affinity, but it depends on your build. If you're a Pyro/Geo mage you'll always use Contamination when standing in blood/water to switch to your geo skills, followed by Ignition to switch to Fire skills, and maybe Terrain Transmutation to switch to whatever you want later.
By Anonymous
#16138355
When I used 1 necro+1hydro with the necro as source book i get a Bloodstorm book...If I use a regular book of each I get raining blood.