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"Avoid it unless you like challenging yourself unnecessarily" Jesus *****! Why didn't i read this before? I picked it because i tought it look funny and it was very hard not to die at the begining.
Deprived is honestly the easiest class. 11 across the board means that you only need a few level ups to get access to Logan, you can get a second pyromancy flame from Eingyi without leveling up, you start with an attunement slot, and the ability to make whatever build you want. Deprived also starts with a fantastic weapon in the club. The heavy attacks are jumping attacks which give you more mobility than the other weapons. Some losers say the moveset sucks but they are wrong. Don't let the bad shield and lack of armor fool you because getting good at rolling is a better habit then trying to block and everything and good rolling carries across all the games and many builds. Besides a good shield and good armor can be found early enough in the game to not be a problem. People who say deprived is for veterans or a challenge just need to Git Gud.

DemonsSoulsMaster

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I also like the move set of the club, and you made several pretty good points, but I still hate the extra points dumped into things like resistance that you won’t upgrade. The

DemonsSoulsMaster

Obsessed
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Joined: Fri Jan 15, 2021 11:38 am
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Forgot to finish. The only challenge is for people who are used to havels armor and great shield or some other “poise tank go BRR” thing.
The TRUE class.
Started with this class my very first run. Didn't choose a gift either. ...ended up relying on Stone Armor and Black Knight Halberd but I'll do better next time
This description only fits the one that never played. I know all the aspects of this game, starter a game with this class for the challenge and it's the best run I've ever made. DON'T choose this class if you never played
Went deprived for my very first playthrough. Struggled with Bell Gargoyles and Quelaag and that was it, every other boss was an absolute breeze. This class for me, the early game was atrocious and insanely difficult, however after killing Quelaag and getting past Sen's Fortress, I quickly picked up the rest of the mechanics and flew through the game. (However Blighttown and Sen's Fortress can go somewhere else, didnt have much fun those places). Overall a difficult starting class but once you play a little while and level up, it's super fun and enjoyable, I actually just started my NG+!
This is the class for people who want to have the hardest start, but it's not really that significant. If you've played before, it doesn't end up being particularly challenging. You can just go get the items you want since you already know where they are. After that, the only real downside is that the stat distribution isn't great to start out with, but it's negligible and entirely correctable with a few extra levels. The game can be completed at soul level 1 in the nude, so I think you'll be okay no matter who you start as in this game.
the nice thing that this class has is that you can go through almost any kinda build
so this one time I've gone a dragon Deprived and it was quite fitting (try it) 0_o
This class is often underestimated, but viewed correctly it is surprisingly flexible. Especially since the simple wooden club is one of the most effective weapons at the beginning and later in the game. I also like the idea behind this class. You start practically as nothing. You do not know where you come from, who you really are and you have a long journey ahead of you with innumerable trials and dangers. But at the same time all possibilities are before you. You decide what you become and can adapt. So I decided to become the chosen caveman, who with the concentrated power of the giant club crushes his enemies into pulp and bone meal or gives them a lot of fire under their bums with pyromancy. Ooga booga!
Chill dude
Haha, this is great and agreed.
I came up with a (highly questionable) min-max build which deprived can do at a slightly lower SL than any other class. The stats to max are endurance, intelligence and faith. To prevent any other class from matching your stats, the following limits must be imposed:
* 11-13 vitality (+0-2 levels; +0-1 if attunement is not leveled)
* 11, 12, or 14 attunement (+0, 1 or 3 levels; +3 recommended)
* 11 strength (don't level it at all)
* 11-13 dexterity (+0-2 levels; at least 1 level is required for this build, while 2 levels is kind of useless)
At the start of the game, level dexterity once, then go to New Londo Ruins. Pick up the composite bow (the estoc can also be used). A little later on, you can switch to two-handing a halberd. A few levels can be used to get up to two extra attunement slots, and maybe a tiny amount of HP as well. After that, the only stats to level are endurance, faith, and intelligence. In the late game, acquire the greatsword of Artorias. You won't meet the strength or dexterity requirements, but it still should do lots of magic damage. However, the extremely clunky swing animation probably limits its use to falling attacks and maybe backstabs. Finally, by the end of the game, you'll most likely end up having to go over the soft cap of a stat. I recommend going over the cap of endurance and getting as much armor as possible while keeping a light roll. You'll still die easily, but you can maybe get enough poise to take some hits without flinching.
If anyone wants to try this build, I'm curious to hear if and how well it works.