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Chernobog

Joined: Wed Oct 25, 2017 9:32 am
Souls: 55.00
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#11
People have ideas about how the world should work and core beliefs which drive their morals. Reducing this to an "agenda" to be pushed merely means that you do not agree with what the writers and developer's vision of the world is. That doesn't mean that every game needs to be a soulless husk devoid of anything meaningful to say about the world. Almost all story-driven games show, in one way or another, what developers and writers believe about a certain subject as they examine it through their narrative.
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