what you don't tell people is that the damage types of curved swords results in extreme low damage in pvp. lets say you do 500 against a hollow soldier, you will eventually only deal 220 against another player. and yes tested. Over and over. Problems are armors that are for curved swords like concrete walls. The relativly long time it needs to hit something is another con. Better players will hit you, evade, hit, evade. Or they will just stacker you endlessly. Your only hope is your weapon ability then but if people figured that out too you are lost entirely. And lets not forget the insane amount of stamina GCS's need for each swing. If you don't pay attention to your stamina bar it can happen often that you find yourself unable to dodge because negative stamina if you underrestimate its hunger. I really tried to like these weapons. But I never felt comfortable. Not early nor mid game in pve and not with sl120 in pvp.