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The old whip does absurd damage to him, i have t power stanced but it only took like 6 hits to beat

Black_Iron_Bob

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First Warden

Joined: Tue Oct 18, 2016 8:17 pm
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Really? So he counts as a Undead? That's interesting. I wonder if the miracle "Soul Appease" (which does massive damage to only Undead creatures) would work on him. It should if he's actually undead. Even though he's a reincarnation of Nito I figured he was simply an abomination made of all those corpses thrown down into The Gutter (like Patchwork type creatures you see in other Dark Fantasy type games).
CUHRACK THAT WHIP!
I can confirm that he is weak to Soul Appease, did like 700-800 damage with +4 Dragon Charm
Just did this boss, finished with a final spear hit whilst he hit me, when I respawned the fog wall was still there but when I went through he wasn't. Got his soul in my inventory but didn't get the soul reward. Sad

Kalificus

Joined: Thu Oct 18, 2018 11:33 am
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The boss is very, very slow. Slow enough that, if you do get hit, which shouldnt be often, sprinting across the room and chugging Estus works well.
Everyone saying the boss is slow and easy to dodge with rolling but with 16% encumberment my rolls don't dodge any attacks. He continues to turn locked on to me even on the down swing. And the NPC that was supposed to be able to help me isn't there. This is the hardest boss fight I've been in in all of dark souls 1 and so far in dark souls 2
This is probably due to a low ADP / Agility. The number of frames in a roll is linked to a stat in dark souls 2, namely, ADP. (ATT also, but to a much lower extent.) You start with about 8 frames, which is significantly lower than Dark Souls 1 and 3's 12 frames. As a result, it can feel as if you're getting hit by things you should be dodging to veterans of Dark Souls 1 or 3. If you want 12 frames, simply raise your ADP to 25. I hope this helps you and anyone else with this issue out, and good luck!
You don't need to i-frame his attacks, most of them are widely telegraphed, so much that you can dodge out of range well before they impact. Course, that will only leave you a hit in most of the time, but his patterns don't change so it's easy to whittle him down by just baiting his attacks.
your trash
i struggled a bit too friend, its all in the timing and keeping an eye on the big guy. Keep at it!
would have been neat of he could rip his corpses off to aim him in battle
I bait-rolled him and spammed the everloving Sun out of him with 16 fireballs and 4 Lingering Flames. While each one did little against him (and that's with a +5 flame, penal cuffs and 30+ Fth, base Int) it added up enough for me to finish him off with a couple sword swings. Easy boss for casters. Could probably have done more damage with 6 lightning spears instead of the fireballs, but oh well.
Instead of the lingering flames*.
I have no Problem with the fight but to get there is a painfull walk
If you get used it you can run through... usually poisoned once but it's managable.
*used to it
Remember as long as you are poisoned you can't get more-poisoned... and invaders spawn sooo slow that you'll be in fight before they even properly spawn.
Use hidden bonfire right side of ledge before boss room
In SotFS ALL the shattered statues and everything resets back to normal if you die. ***** this whole place.
Yeah thats frickin *******
Is it possible to summon a real player for the rotten, or can i summon just the 3 NPCs?
Never seen so much *****ed up npc other than....this?