In a recent interview with the producer and co-director of the Final Fantasy 7 Remake on the Square Enix website, they reveal that Midgar will be an expanded version revealing never before seen areas.
Final Fantasy 7 Remake Midgar to Get Expanded Setting Plus Final Details
In an interview with Final Fantasy 7 Remake Producer Yoshinori Kitase and Co-Director Naoki Hamaguchi, they share some details about Midgar. Originally there were some locations that were “implied”, meaning you wouldn’t actually see these in game and the screen would fade to black. However, in the remake the Square Enix team have worked on new areas all within the city, making for a “continuous experience”.
Kitase also explained why they decided to release the game in a number of parts, expressing that would have to cut back on a number of visual graphic quality if they released the game as a whole. Instead they decided that an “immersive” setting was the goal. This meant they could also add further details and expand upon the story that fans know and love:
At the beginning of the project we had two directions we could go. The first was to make the project with the highest possible level of graphics, visual quality and detail, and not remove anything that fans wanted to see. Instead, it would expand upon the original game, to make it something even more immersive.
The other option was to include the entire scope of the original game in a single release. But in order to make that work as a modern game, we wouldn’t be able to go for the highest visual quality and we’d also have to cut back on areas and scenes from the original.
Essentially, to make a single release viable the resulting game would have ended up being a digest of the original story, and we didn’t think that fans would be pleased with that.
Ultimately, we decided the best option for the project was to go for the highest level possible, with an expanded story. Having more than one game in the project allowed us to focus on keeping everything people loved from the original, but go into greater detail and more story depth than before.
This means we’ll get to see a lot more of Midgar than what was originally shown in the FF7. Kitase explains that they wanted to give Midgar its own sense of “culture and community”:
We focused on giving each section of Midgar its own feel, complete with its own culture and community,” says Hamaguchi-san. “There is a large amount of variety within the city, and you really get a sense who people are and how they live in this place.
Recently Square Enix also shared some new screenshots of the Wall Market and new character shots as well as some new locations.
Are you looking forward to the remake? Let us know in the comments below.
Final Fantasy VII Remake will release on April 10th on Playstation 4.