Last updated on December 21st, 2018
Welcome to another installment of a segment where we dive into one Elder Scrolls Online’s many Sets, and explore what sort of Builds you can make. Not only will we show you how to get the most from these Sets, but we’ll explain where to get them, what requirements there are to obtain them (if any), and everything else you could possibly want to know about them. In this article we will take a look at Blooddrinker Set which increases damage done with Bleeding effect.
Introduction To Blooddrinker Set
This Set was added in the game with Horns of the Reach DLC. It launched in August 2017 and introduced 2 new dungeons, Bloodroot Forge and Falkreath Hold. The Blooddrinker Set drops from Bosses in Bloodroot Forge and is bind on pickup. You can acquire medium armor, weapons and jewelry of this set in the Bloodforge motif style. The Motif drops from Earthgore Amalgam, the last boss in Bloodroot Forge, but only on Veteran Difficulty.
Weapon and Armor Traits are random, meaning you are likely to have to farm pieces for different Traits. This is a Medium Set so enchantments on Armor and Weapon pieces are Max Stamina and Absorb Stamina. Jewelry comes with Robust Traits and Stamina Recovery Enchantments. Keep in mind that you can use Transmutation to change Traits if you wish, however the Summerset expansion is needed to change Jewelry Traits, along with 50 Transmute Crystals.
The Blooddrinker Set increases Weapon Critical by 1666 and Weapon Damage by 129 with 4 pieces equipped. The 5 piece set bonus increases damage done with any Bleeding effect by 20%. This set is aimed towards Stamina DPS builds due to Weapon Critical and Damage stat increases, and the many ways of inflicting Bleeding with such builds.
Damage Types in ESO
Damage in ESO is split into two groups: Physical and Magical. Physical Damage is mitigated by Armor (Physical Resistance) and Magical Damage is mitigated by Magical Resistance. Physical Damage Sub Types: Poison, Disease and Bleed. Magical Damage Sub Types: Frost, Shock and Flame
All Physical Damage Sub Types are mitigated by Armor (Physical Resistance) and their own mitigation (Poison Resistance for example). All Magical Damage Sub Types are mitigated the same way. So for example Frost Damage will be mitigated with Spell Resistance + Frost Resistance before applying damage.
Bleed is a Physical Damage type, but is not like other Physical Damage, making it unique. It does damage-over-time that completely bypasses ALL Physical Resistance, making it extremely powerful. Bleeds can also Critically Strike, as well as trigger effects from Sets such as Briarheart, Defiler and any other sets that procs by dealing damage. Bleed effects from sets like Twin Sisters cannot Crit, however, because not damage from Sets can Crit.
Bleeds from the same source (Ability, Set, etc) will refresh the Bleed effect if used again. That means if you use the Carve ability twice, for example, you won’t accomplish much because the Bleed you already caused will just be replaced by newer one. You can have as many Bleeds active as you want at once, as long as they come from different sources.
The Bleed effect can be applied in 3 ways:
- Axes: With ranks in Twin Blade and Blunt or Heavy Weapons, Axe Weapons have chance of inflicting Bleed.
- Abilities: There are couple of abilities in game that inflict Bleed. These abilities are Twin Slashes, Cleave and Werewolf Transformation.
- Sets: Twin Sisters, Pillar of Nirn , Stinging Slashes and Savage Werewolf have ways of inflicting bleed through their bonuses.
Bleed damage can be increased using these methods:
- Precise Strikes
- Blooddrinker Set
- Stinging Slashes Set (Twin Slashes only)
- Max Stamina
- Weapon Damage
What You Need To Know About This Set
How this set works is whenever you Bleed an enemy, that damage-over-time will be increased by 20%. The change is reflected in the tooltip of every source that inflicts Bleed damage, and that applies to both abilities and sets. This means if the Twin Sisters Set and Blooddrinker are both equipped, for example, the Bleed tooltip damage of Twin Sisters will be increased by 20%.
To maximize damage done with Bleed from any source, you need to have lots of points into Stamina, Weapon Damage, Mighty and Thaumaturge. If the Bleed source comes from an Axe or ability then add Precise Strikes as well, because it increases Crit damage of ticks. Bleed from Sets cannot crit. Bleed damage can be increased further with Minor/Major Berserk that increases damage done and Minor/Major Brutality that increases Weapon damage.
Let’s see how high we can take the Bleed tooltip damage with the Carve ability. Without any points into Stamina, Mighty, Thaumaturge or buffs, the tooltip displays 3625 damage over 10 secs. Adding 64 points into Stamina, food buff active, 100 Points into Mighty & Thaumaturge and the Major Brutality buff, tooltip damage went up to 7710. Keep in mind that the tooltip does not account for Crits, so with 2 Crits the total damage done was 9930 with 70 points into Precise Strikes even though tooltip said only 7710. Note that you do not need to worry about Physical Penetration, because all Bleed damage bypasses Physical Resistance.
Notes for PvE Players
Bleed is commonly used in any Stamina DPS rotation. It is usually combined with Poison/Disease, since both and scale off of the same Stats and Champion Points. Blooddrinker is used to increase Bleed damage only, not Poison or Disease, so it would be most beneficial if as much of your Build as possible revolved around Bleeds.
To make the most out of such a build, we need 3 different Bleed sources. That means Axe, Abilities and one other Set. Twin Sisters is more for PvP because blocking is not used much in PvE as DPS. Savage Werewolf will reset the Bleed every time you Light Attack, which may occur just before it ticks, resulting in less effectiveness. So you have to be careful on your timing if you use this Set. I would recommend either using Pillar of Nirn or Stinging Slashes.
For Dual Wielding Builds, players like to use a Dagger + Axe combination. Daggers offers more Crit damage, and the Axe gives a chance of proccing a Bleed. Wearing 2 Axes is not recommended because if you proc the Bleed from both Axes one would reset the other, which can cause loss to overall dps since the first one didn’t have time to tick. Twin Slashes is one of the primary abilities used in such a Build, and you can boost the damage of this ability specifically with the Stinging Slashes Set.
Dual Wielding players should use a Two-Handed Weapon as a secondary, so that they can use Carve. That is one additional bleed that can Crit and that is boosted by Blooddrinker. It also helps having Forward Momentum to increase Weapon Damage which increases Physical Damage and lasts for a long time. The Titanic Cleave Set is recommended if you went with Stinging Slashes, so that you deal increased damage when you use Cleave.
This set is great for Werewolves as well. They rely on Bleed damage since it procs from their Light Attacks. Naturally, this is where Blooddrinker comes into play. Combining it with something like Shacklebreaker, Strength of the Automaton, Savage Werewolf or Pillars of Nirn is great way to increase overall DPS.
For Stamina DPS that relies on Bleed, there are some Monster Helms that work better then others. Slimecraw grants Minor Berserk at all times, increasing damage from all sources by 8%. Selene has 15% chance to do high amount of Physical damage. Velidreth has 20% chance to do high amount of Disease damage.
Notes for PvP Players
Bleed is very effective in PvP because it goes through resistances and can deal a lot of damage, even to the most heavily-armored opponents. This is where Blooddrinker will see most of its use, and the strategy here is simple. Stack Bleeds on your target, while DPSing in order to keep pressure on them. Add some sort of Defiling effect and you’re golden.
Blooddrinker is useful in PvP and PvE because the Bleed effect is always used in Stamina DPS rotations. In PvP this set is even better due to Bleed going through much more Resistances than most enemies you face in PvE. The 20% increased damage is a good amount, because it stacks with every other source that increases Bleed Damage, and all those sources are used in stamina dps builds anyways to increase overall dps.
Since you can stack several Bleeds on a target at once, this Set becomes more potent the more you use. However, this does take some optimization and specific other Sets to complement it in order to make it useful. Be sure to study the sections listed above so that you know the sources of Bleeds, so you can determine what works best for you.