Elder Scrolls Online Morrowind PvP Battlegrounds Detailed

Elder Scrolls Online Morrowind PvP Battlegrounds Detailed

Zenimax Online has detailed how the new PvP battlegrounds will function in the Elder Scrolls Online’s upcoming expansion Morrowind.

Battlegrounds are short matches of 3 teams of 4 players (4v4v4). Teams are not bound by Alliance and instead are all in with their team. You join a battleground similar to the way you queue for a dungeon from the the Group & Activity Finder. You  must be level 10 at the minimum and can queue solo or in a party and can specify a level range of 10-49 or 10-50 with the game type randomized. When the fight starts you’re leveled the way you are when entering Cyrodiil. Matches last at most 15 minutes and provide quicker alternatives to the longer current setup of PvP.


Battleground Game Types & Arenas

There are three unique Battleground game types at the launch of Morrowind:

  • Team Deathmatch: Team Deathmatch is perfect for those who don’t want to worry too much about mundane things like “objectives” or “teamwork.” Find and destroy enemy player characters with each kill granting your team points.
  • Capture the Flag: Capture the Flag mode is a more structured attack-and-defend styled game type that will be most enjoyed by those who thrive as part of a team. Capture your enemies’ flags and return them to your base while carefully defending your own.
  • Domination: Domination will be favored by those who like capture-and-hold gameplay. Seek out, capture, and hold special locations on the map to earn your team points. A captured point will grant your team points for as long you have it.

In each game type, you’ll win by either reaching the point limit or by having the highest total by the end of the match.

There are three unique arenas you’ll fight in at launch:

  • Ald Carac: A dilapidated ruin of an ancient Dwemer city
  • Ularra: An old overgrown Daedric worshipping site
  • Foyada Quarry: A quarry set in the shadow of Red Mountain


Battlegrounds Rewards

You earn points as you capture, defend, and kill, depending on the game mode. In addition to this, you can earn medals for unique actions depending on the game type:

  • Dealing damage
  • Healing
  • Making killing blows
  • Earning kill streaks
  • Capturing or defending flags
  • Taking damage
  • Healing flag carriers or defenders

At the end the matches your points and medals contribute to end-game rewards, including Alliance Points, Experience Points, and items. There will also be new Achievements to earn based on how you play. Weekly leaderboards will let you earn further rewards.


Thoughts on the new game type? With MMOs, it’s good to give players options for short bursts of activity to balance the more heavy time investment activities. Elder Scrolls Online Morrowind releases June 6th for the PS4, Xbox One and PC.

Visit the Elder Scrolls Online Wiki

More on the Elder Scrolls Online


Editor at Fextralife. I look for the substantial in gaming and I try to connect video games to the emotions and stories they elicit. I love all things culture and history and have an odd fondness for the planet Jupiter. I think my dogs are pretty awesome too.

View my other posts

One comment on “Elder Scrolls Online Morrowind PvP Battlegrounds Detailed”

  1. Avatar Fexelea says:

    So… shooter mechanics for an RPG… I’m not sure how this is going to work, but it could be a lot of fun, or it could be awful

    I’m really curious to try it.

Log in to leave a Comment