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Demon’s Souls Remake New Boss Fight Video Plus Changes

A new video demonstrating some of the boss fights in upcoming Demon’s Souls Remake features Stonefang, Flamelurker and more. Plus new details shared about changes happening in the remake from Bluepoint Games developer including Fractured Mode, loading time, carry capacity, modern improvements and more.

Demon’s Souls Remake New Boss Fight Video Plus Changes

It’s been a long time since the original Demon’s Souls released, and the remake is just under two weeks away from releasing on a brand new generation of console. A brand new trailer has been released today previewing some of the boss fights players will come up against. The video shows off iconic bosses Stonefang Tunnel, Armor Spider, Flamelurker and other boss combos.

Changes with Demon’s Souls Remake

But that’s not the only new details releasing, a number of interviews have confirmed some details for what will be different in the remake. While the Demon’s Souls Remake will be holding true to the original for the core of game, the developer Bluepoint Games has shared that there will be some differences.

Editions – Standard vs Digital Deluxe Edition

One of those changes according to an interview with Polygon, is that those who choose to purchase the digital deluxe edition of the game will be receiving a few extras. It was revealed recently that there will be additional items, armors and weapons if you purchase this version. However creative director Gavin Moore assures you won’t be missing out on any of the original content with the standard edition of the game:

Everything that was in the original PlayStation 3 version is in the standard edition of the game. So nobody’s missing out on anything.

This edition includes a number of bonuses for Demon’s Souls fans including original soundtrack, additional items such as the Hoplite Shield and more. Full list of included bonuses can be found below:

Demon’s Souls Digital Deluxe Edition

The digital deluxe edition is available to pre-order for $89.99 and is available on the Playstation Store.

In an interview with Gamespot, when asked about the Reaper’s Scythe and whether it would allow players an easy option. However Bluepoint assures “there is no easy option in Demon’s Souls” and that the weapon is a pre-order incentive. The weapon is still a “fair challenge based on you learning the enemy patterns”.

Carry Capacity

Another key change will be encumbrance, in the original the amount of healing grass consumables a player could carry were in the hundreds, with no real punishment. However in the remake it will limit the supply available, as well as more powerful versions such a Full Moon Grass, will weigh more than the less potent versions. This means you’re going to think twice about how much you keep in your inventory especially when to comes to PVP, giving more balance to fights.

Faster Loading Times

The experience of playing on a brand new console will mean a different experience when it comes loading times. PS5 boasts faster loading time with the use of SSD, Moore assures you will “no longer have to wait three minutes for the game to load after you’ve died,” meaning you can jump right back in it and alleviate at least some of the frustration when it comes to dying. Moore shared in an interview with Gamespot that there is now “instantaneous loading from the nexus into a level”.

Visuals/New Experiences

Demon’s Souls is getting quite the upgrade, offering 4K stunning visuals with two modes. Players can choose cinematic mode which offers native 4K with 30 fps, or performance mode offering 4K with 60 fps for “smoother animation”.

There is also the new haptic feedback from the DualSense controller, this gives a whole new experience as you gain new visual, audio and feel to the game:

You really feel metal striking metal through your controller. It’s a triumvirate: audio, visual, and tactile all working together at the same time, and it makes a big difference to the gameplay. So when you do a parry, you feel it in your hands before you kind of visually see it, and it’s that split-second reaction time, it gives you that little edge that you need, that can actually make the game slightly easier than people think. Because you’re feeling the game world.

No gaming experience with such stunning visuals is complete without a decent photo mode these days, and Demon’s Souls Remake will not be any different in this regard. You can choose a number of filters that include a classic filter for those who are nostalgic for the PS3 days, which takes you back to similar visuals. This acts similar to Ghost of Tsushima‘s “Kurosawa mode” which allows players to play with a number of visual filters. You’ll be able to customise some epic shots including a noir, black and white filter. Don’t worry about being killed unexpectedly by an invading player, you will automatically warned and be kicked out of photo mode.

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Audio

Demon’s Souls fans are in for a treat, as the original soundtrack was recorded digitally only, so the remake rerecorded the soundtrack with a full orchestra consisting of 120 members, with a score by Shunsuke Kida. There was also a full choir, complete with pipe organ.

The Grind

Fear not as the task for tracking down Pure Bladestone to gain that platinum trophy has been improved by adjusting drop rates. While you will still need to grind away to gain items, there will be some additional loot to gain in the process.

Omnidirectional

One improvement that gets a modern update is the addition of omnidirectional moves, players can roll in eight directions oppose to the original four. This will change a lot to how players handle situations, and adds a “quality-of-life improvements to the game that people expect.”

In with the New, But Not Quite Out with the Old

There are definitely a number of improvements but this doesn’t mean Bluepoint have scrapped what was in the original. For one there is now a new camera, it will get rid of the original problem of getting stuck on collision or going through walls for example. But if you still want the original experience you can opt for the old camera, which is a feature Bluepoint have included according to an interview with Gamespot.

And that is a feature that we always do with our remakes. If you don’t like what we’ve done, we’ve left the old system in there. So if you want to switch to that, then please switch to that.

No Sixth Archstone, No Difficulty Modes and Fractured Mode

No sixth Archstone. There was previous speculation that the original Playstation 3 version had a world cut, and the remake may include this sixth Archstone, but it has been confirmed by Moore that this won’t be the case.

There are only five unbroken stones in the Nexus, and that’s the same now, as was in the original. So there’s no new Archstone and there’s no new world.

One thing that has been confirmed is that the Demon’s Souls Remake will not include is difficulty modes. The decision not to have difficulty modes was shared by Moore who said it is “fair challenge”, players will need to analyse enemy patterns, new environments and tread that balance between risk and reward with the combat system.

While there isn’t levels of difficulty, you can still face a further challenge by taking on Fractured Mode. This mode will throw your world a little chaos by mirroring the world and reversing the map.

It looks like while there are additions, new content and modern improvements in the Demon’s Souls Remake, Bluepoint are very much upholding the core of the game. We are definitely looking forward to the release and have already got the Demon’s Souls Remake wiki up with plenty of info for those revisiting in this new experience or those venturing into Boletaria for the first time.

Demon’s Souls Remake will launch alongside Playstation 5 on November 12th. Don’t forget to tune in to our Twitch channel come launch date as we’ll be streaming it on our channel.


For more Demon’s Souls content be sure check out next Demon’s Souls New Weapons & Armor Details For Digital Deluxe Edition and our Demon’s Souls Remake Trailer Analysis.

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