Dark Souls Remastered Delayed for Nintendo Switch

Dark Souls Remastered Delayed for Nintendo Switch

In an announcement today, it was revealed that Dark Souls Remastered for Nintendo Switch will be pushed back until the Summer of 2018. What makes this so surprising is that Nintendo is publishing on the Switch, and seems to be spearheading much of the marketing campaign for the game, having shown the first gameplay footage of the Remaster a little over a month ago.

Dark Souls Remastered Delayed for Nintendo Switch (Network Test too!)

A tweet by @DarkSoulsGame stated the following about the delay:

A Tweet by @FromSoftware_pr also announced:

So, it may not all be about the Amibo!.

It was also noted that Network Testing on the Switch console will happen at a separate time, that hasn’t been named, closer to the game’s launch on the Switch. No word yet on when Xbox One and Playstation 4’s Network Tests will be, but we’ll keep you updated just as soon as we find out.

We will test the server performance of the Switch version apart from the others, and at a time closer to the Switch release. We will announce the dates when they are available.

What are your thoughts on the delay? Are you disappointed or relieved? Or perhaps you just would like to focus on what DKS Remaster is changing.

If you want more Dark Souls, you will probably want to check out fan-made Dark Souls in Unreal Engine 4, or have some fun exploring Dark Souls Comedy. Alternatively, there’s a fantastic article on Humanity and the Soul that could bring you back to the origins of souls lore, or our pieces on Dark Souls Architecture and Dark Souls Armor design from history.

Stay tuned for announcements regarding the upcoming Dark Souls Remastered Network Test!

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Senior Editor at Fextralife. I enjoy gaming, playing and watching sports, cooking yummy food, watching a good movie and hanging out with Fex.

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5 comments on “Dark Souls Remastered Delayed for Nintendo Switch”

  1. Avatar Fexelea says:

    This is surprising indeed – really wasn’t expecting a delay on just one platform but I suppose that Nintendo will do what is best for Nintendo.

    Is anyone here changing their platform then?

  2. Avatar ElvesRule says:

    No, since I always planned on the true Souls’ platform, PlayStation. I might consider a Switch double dip, like I did for Skyrim. We’ll see.

  3. Nunkuruji says:

    Not surprised, it’s the most technically challenging constrained platform.

    Playing on PC anyways.

  4. Avatar Yuria says:

    Sad news for Switch.

    what did you think of Skyrim on Switch? Since I had remastered on Steam wasn’t sure if it was worth buying on Switch but the bow and arrow action with the Switch controllers sounds fun.

  5. ckmishn says:

    Another game where only the Switch version is delayed. We saw this with Dragon Quest XI as well. The system is underpowered for engines built for PS4, XBone or the modern PC, especially in portable mode where the GPU performance is lower than for the XBox 360 and PS3. Despite Nintendo’s assurances that porting to the Switch is easy (and for mobile or 3DS games that may be true), figuring out how best to cripple your software to work on gimped hardware can be problematic.

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