Last updated on December 24th, 2017
Welcome to our weekly series that features a community submitted Dark Souls 3 build. Dark Souls 3 build crafting is one of the most enjoyable parts of the game and a big reason for its longevity. Who better to turn to when in need of a new idea than your fellow players? To have your build featured on the blog, you may submit your best setups on our forum thread and every week we will select one at random to be featured here. Feel free to discuss and debate the build’s strengths and weaknesses but as always be constructive with your fellow Dark Souls players. This week’s build, “Exiled Wolf” comes from community member Nunkuruji and is a Strength focused build.
Dark Souls 3 Build of the Week: Exiled Wolf
A very basic high efficiency, high damage per-hit invasion build. Has enough poise to overcome light weapon attacks and consistently allows for invasions between Smouldering Lake and through the locations of the five lords. This provides a wide variety of appropriate invasion areas. It also avoids interacting with maximum weapon-reinforcement level players. And the usual end-game suffering of invading a higher level host, who has even higher level phantoms.
Stats & Vitals
- Build Name: Exiled Wolf
- Starting Class & Soul Level: Warrior 60
- Focus: PvP Invasion
- Main Stats: Warrior
- Vigor: 39
- Attunement: 6
- Endurance: 25
- Vitality: 20
- Strength: 40
- Dexterity: 16
- Intelligence: 8
- Faith: 9
- Luck: 11
Weapons, Armor, Rings & Spells
- Right Hand: Exile Greatsword
- Left Hand: Llewellyn Shield
- Armor: Wolf Knight Helm, Wolf Knight Armor, Wolf Knight Leggings, Gauntlet of Thorns
- Rings: Prisoner’s Chain, Ring of Favor (+3), Hunter’s Ring, Knight’s Ring
- Spells Attuned: Your choice of PvP spells
As this build is very straightforward and has little to do with tricks, basic operations consists of:
- A surprise initiation with the mini dash-step from the two-handed R2.
- Roll catching with the one-handed R2.
- Parry baiting with a charged one-handed R2.
- Block setup parry.
- Spacing mastery or a poise trade timing of a Weapon Art.
- Embarrassing Parry Kings with Dead Angles and Weapon Art.
- Accurate use of thrown consumables.
- Use of ‘glitch’ techniques such as stored running attacks, reverse backstep running attacks.
- Mashing R1 until things are dead; given the build’s attacks usually come out quicker than other Great class weapons.
Builds for lower level characters and for earlier area invasions can be accommodated for by reducing the Strength and Vigor. Builds for higher levels are the standard fare.
An alternate Bleed build swaps STR/DEX and trades them for the Sharp Carthus Greatsword & Blood Barbed Straight Sword. While this is fun for 1v1 fights, it is not as efficient at eliminating pesky phantoms. I may post on this later.
Thoughts on this Dark Souls 3 build? Get the discussion going in the comments. Have a Dark Souls 3 build that you think is grossly incandescent? Show us what you’ve got by submitting it in this thread!