Welcome to our weekly series that features a community submitted Dark Souls 3 build. Dark Souls 3 build crafting is one of the most enjoyable parts of the game and a big reason for its longevity. Who better to turn to when in need of a new idea than your fellow players? To have your build featured on the blog, you may submit your best setups on our forum thread and every week we will select one at random to be featured here. Feel free to discuss and debate the build’s strengths and weaknesses but as always be constructive with your fellow Dark Souls players. This week’s build, “Dagger Guy” comes from community member Achtpuntzes and is an Luck and Vigor focused build.
Dark Souls 3 Build of the Week: Dagger Guy
My favorite build. Though it isn’t the strongest around, it’s still a viable one. But more importantly, it is unique. As I’ve never seen any other guy do this. This used to be a Vigor/Luck build with the rest of its stats at base, or at least at the minimum requirements, for use with a pair of Poison and Bleed infused Bandit knives.
However, at some point I decided to mix things up just for fun with Frostbite damage build-up and the opportunity to add an Avelynn with Splintering Bolts. And it has worked quite well, so i decided to stick with the new toon.
Stats & Vitals
- Build Name: Dagger Guy
- Starting Class & Soul Level:* Thief 60, +15 with a Prisoner’s Chain
- Focus: PvP and PvE**
- Main Stats: Thief
- Vigor: 33 (with a Prisoner’s Chain)
- Attunement: 14
- Endurance: 17 (with a Prisoner’s Chain)
- Vitality: 14 (with a Prisoner’s Chain)
- Strength: 16
- Dexterity: 14
- Intelligence: 18
- Faith: 8
- Luck: 30
*Also, at 99 Hollowed.
**PvE is a beast too; playthrough was real easy including both DLCs.
Weapons, Armor, Rings & Spells
- Right Hand: Poison-infused Bandit Knife, Bleed-infused Bandit Knife
- Left Hand:* Witch Tree Branch, Caestus
- Armor:** Black Witch Veil, Desert Pyromancer Garb, Violet Wrappings, Lioncloth
- Rings: Flynn’s Ring, Ring of Favor +3, Prisoners Chain, Chloranthy Ring +3***
- Spells Attuned: Snap Freeze, Hidden Body****
**Something ultralight to stay way under 30% equip. load.
Be highly aggressive. Inflict the status ailments as fast as possible so that your opponent will have 3 effects building up at the same time. Good chance they will panic at some point. First, I would freeze them with Snap Freeze; and it’s quite easy to do with the fast casting Witch Tree Branch stave, and also cast Hidden Body in the frost cloud.
Then I two-hand my Poison-infused Bandit Knife and go max aggro-style on the opponent to poison them. Now that the opponent has been frostbitten and poisoned, and since Bandit knives innately do some bleed, their Bleed bar should almost be filled as well. Then, it’s a piece of cake to finish them off with the Bleed-infused Bandit Knife.
The simple Caestus gives you near infinite Quickstep use as it fills up FP slowly. And since I have 16 STR and 14 DEX, I can also wield an Avelyn and shoot away Splintering Bolts if I’m in the mood for it. If they don’t have any Purple Moss to heal the poison, I can just stop attacking when they’re close to death and let the poison kill them, just for the fun of it.
The strength of this build is in your own hands. Assuming that you can master the timing of Quickstep, you’re kinda invincible 1 vs 1 because you can quickstep through ANY attack from your opponent. Against slower weapons, you can quickstep by sight, and against fast weapons, you need to anticipate attacks for your quickstep. Also, don’t spam R1 so much on parry fishers and instead mix up your R1s with quickstep.
So, if you master Quickstep timing, you’ll be OK. But sometimes the lag is against you and then you need some luck, so adjust your timing a bit to still have a chance. Furthermore, notice that Curved Swords and Curved Greatswords have smaller windows for your quickstep, therefore, be careful when facing them. Another thing to mention is that this build isn’t the best gank spank build, but is doable if mastered.
Lastly, a nice thing is that opponents can read this build wrong at start of a fight. They’ll assume I’m a mage when I cast Snap Freeze and Hidden Body, and then rush into melee distance where I can slaughter them.
Thoughts on this Dark Souls 3 build? Get the discussion going in the comments. Have a Dark Souls 3 build that you think is grossly incandescent? Show us what you’ve got by submitting it in this thread!