Bloodborne Cracked Open & Reveals Unseen Bosses, NPCs!
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Bloodborne Cracked Open & Reveals Unseen Bosses, NPCs!

Previously, Bloodborne  players rediscovered a long-lost enemy in FromSoftware’s action-RPG. Which then ignited a search for any other mysteries the game may hold.

And the folks over at YouTube channel Sanadsk,  have taken that to the next level, by digging deep into Bloodborne‘s  files and revealing a host of never-before-seen assets.

Bloodborne – In The Nude!

Successfully data-mined using specialized software, cracking open Bloodborne  has unveiled a number of unused Bosses, NPCs and such, as seen in the video found below.

Below are some of the unused enemies and bosses from Bloodborne  that you can check out.

If you haven’t heard, there’s a Bloodborne  comic book titled, “The Death of Sleep” that’s coming in 2018.

Bloodborne  is now available, exclusively for the PlayStation 4.


Visit the Bloodborne wiki

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4 responses to “Bloodborne Cracked Open & Reveals Unseen Bosses, NPCs!”


  1. >

    Yes but remember games go through changes throughout development. Perhaps originally we would of meant Laurence during one point during the games development however story changes and such made them change their mind or find it didn’t fit thus removing meeting him but the dialogue remained in the game.

    Oh and he has posted a second video now showing off a bit more, primarily a boss and one NPC:
    https://www.youtube.com/watch?v=zqfZ5pQ0Lro” rel=”nofollow

  2. We wouldn’t meet Lawrence, because even if it’s only in the DLC he is the Boss [Lawrence, the First Vicar] who resides where Amelia would be.

  3. I don’t think it’s DLC stuff. Just stuff that never made it at all in general.
    Also following his twitter feed, he has apparently come across dialogue for Laurence whom we would of met at Byrgenworth.

    However the biggest thing I’m curious about is about some unused boss that has him rather excited that he hasn’t shown yet.

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