Star Citizen Update 3.0 Delayed To September

Star Citizen Update 3.0 Delayed To September

Ambitious space MMO Star Citizen’s highly anticipated Update 3.0, what will let early access alpha players finally land on worlds has been delayed until September. The update was to land in August, after being delayed from its original June target launch.

Star Citizen Update 3.0 Delayed

The cause for the delay is due to stability issues that have come up with the massive content additions for the update as well as work on the game’s new patcher system. In response to the understandably disappointed eager players, developer Cloud Imperium Games had the following to say, among others,

As with all estimates, they can change. When venturing off into uncharted territory, one does not always see or know all of the challenges ahead of them; they are often complete unknowns until they present themselves along the way. The scope of 3.0 is not insignificant. It introduces a level of tech and infrastructure that’s an order of magnitude larger and more complex than all of our previous versions combined. There are thousands of new assets, millions of entities to manage, new UI, new features, multiple new backend services, etc. all being introduced in 3.0.

Hammering in a level of polish that we’ve not aimed for before requires an additional adjustment of dates.

There’s certainly no malice behind it.

The new target date for update 3.0 is now between Sept. 4th and 8th. The game is also supposed to be entering a beta period at some point this year, but there is no date set for it. The standalone single player Squadron 42 that lets you seamlessly move from ground combat to dogfighting in ships is also set to release sometime this year, but again there is no date for release.

star citizen

Star Citizen is one of the most ambitious projects in the history of gaming, and it has raised upwards of 156 million USD in crowdfunding and continues to raise more. In its present alpha state, you can play through an Arena Commander ship multiplayer mode, an FPS Star Marine multiplayer mode, a hangar to view purchased ships and a limited persistent universe with a handful of missions and places to explore. Buying into to alpha play right now starts at 45 USD for a single ship pack and goes all the way up to 15,000 USD if you want a ton of ships.

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Thoughts on the update’s delay? Have you been waiting like many others for the planet exploration update 3.0 before taking a plunge in the game? Sound off in the comments!


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