I really hope this time FROM gets off their asses in the story department. Being the guy destined to go around and kill everything is fine, but the loosely based context and lack of any kind of development in this area will probably get boring at some point...
Next time, I want from to mix it up, throw in a spice of betrayal, perhaps a boss fight revolved around killing a fallen (maybe even possessed, POTENTIAL FOR MULTIPLAYER BOSS RIGHT THERE), comrade or significant NPC, some REAL character choices that affect more than just a tiny aspect of the game (eg if kaathe shows up or not... make whole factions of NPCs hating you, NPC invasions of enemy factions, loss of certain shortcuts and vendors).
How about some kind of actual good NPC sidequest/stories.. I mean randomly seeing people is nice enough but rather than feeling fleeting as intended, to me it always came off as lazy/half assed attempt to put in extra things to do (sorry, from)
Anyways, I want more focus on story this time, and please don't confuse what i mean with the lore. I'm all for the flushing out of a world, but that to me is irrelevant if what happens to your character and the changes in the world around you seem arbitrary in comparison.
Rant over, I'm gonna go lie down.