Dark Souls 3: The Ringed City New Info: Arena Password Matchmaking, Screenshots, Videos and PvE Info!

Dark Souls 3: The Ringed City New Info: Arena Password Matchmaking, Screenshots, Videos and PvE Info!

Bandai Namco has released new information and screenshots on From Software’s Dark Souls 3: The Ringed City, the final expansion for the critically acclaimed game. Keep this page open and refresh as the day goes on to learn more. Obvious spoilers will be contained within. The big news is the confirmation of password matchmaking in the arena which can be seen in the following series of screens:

The password matchmaking in the arena allows for a variety of customizations. You can set a password to allow for matching with friendly team only and the enemy team is matched with another, or you can have everyone use the same password and finally you can select which team to be a part of. This should make coordination with friends a lot more user friendly.

The new arenas coming with the expansion are called Dragon Ruins and Grand Roof. As you can see in the screenshots, it’s an Archdragon Peak-themed arena with crumbling ruins and elevations to lurk and ambush and the Grand Roof of Lothric Castle, where you find the 3 Golden Winged Knights is a more spacious and open area.

The new arenas will be available on the 24th for Ashes of Ariandel and Season Pass owners or on release day if you are planning to pick up The Ringed City alone. As long as you can access the Undead Match, you can access every arena map.

dark-souls-3-ringed-city-arena-battle

Dark Souls 3 The Ringed City New Videos

Check back later today for some brand new footage from Bandai Namco on the new arenas coming to players:

Dragon Ruins

Grand Roof

Dark Souls 3: The Ringed City New PvE Info SPOILERS!

The following are some bits and bites of info from the new content, for the brave and spoiler friendly!

Thoughts on the new reveals? Dark Souls 3: The Ringed City releases March 28th for the PS4, Xbox One and PC.


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46 comments on “Dark Souls 3: The Ringed City New Info: Arena Password Matchmaking, Screenshots, Videos and PvE Info!”

  1. Avatar TSMP says:
    Friendly team is matched with own password, and enemy team is matched with another

    Oh shit, what? Isn’t this exactly how people were hoping it’d work in the first place?

    Okay, I’m interested now.

  2. Avatar Grehym_Blak says:

    only 2 new arenas :not talking: I feel like there could be a lot more. They already have the environments built. Perscilla’s old boss room in Ariandel, where we fight pyromancer Donnel would be awesome for 1v1 only matches. The lake in Irithyll could make for a cool arena with a few topographic additions. IDK, just seems like a missed opportunity to add easy content to extend game longevity.

    the PW matching is cool though

  3. Avatar Fexelea says:
    Friendly team is matched with own password, and enemy team is matched with another

    Oh ****, what? Isn’t this exactly how people were hoping it’d work in the first place?

    Okay, I’m interested now.

    I told you that if you knew what I knew 😛

  4. Avatar Ilkram says:
    only 2 new arenas :not talking: I feel like there could be a lot more.

    Only 2 new arenas revealed SO FAR, you mean.

  5. Avatar Poprocky7 says:

    I swear if you can still heal with instant healing miracles I’m done, with all this room to go and explore, seems it more room to run away from dyeing. The only thing I see thats good out of this is the change to the password system.

  6. Avatar announakis says:

    the password system is probably very interesting feature for the few players who play souls with friends but just a depletion of the already very tiny player pool for those like me who rely on random matching.

    2 new arenas are good, although for dueling a good old bare platform would do just fine but for team matches, the intricacies of the dragon peak will certainly be a blast for a while to play hide and seek and drop (silvercat ring, slumbering dragon and obscuring ring meta?)

    about healing…well…as long as PvE and PvP follow the same rules, there is nothing you can do against healers…even a half decent player can heal safely in plain sight as long as you got a wall to plug your back against to block a backstab punish, you are good to go.

  7. Avatar Grehym_Blak says:
    I swear if you can still heal with instant healing miracles I’m done, with all this room to go and explore, seems it more room to run away from dyeing. The only thing I see thats good out of this is the change to the password system.

    This is why I miss the Rope Bridge BoB arena and would like a similar tight quarters map. That was pretty much the only arena I dueled in, because you couldn’t use the environment to get away for a heal. It also gave you some easy wins for noobs that couldn’t control their roll. Plus it was extremely advantageous for an aggressive play style, you pretty much had to bring the fight or "git wrekt". I loved it! Its why I love bringing ganks to the buttresses in the Aldrich Killing Fields, evens the odds a little bit.

  8. Avatar TSMP says:

    First video is up.

    https://youtu.be/G1HmCAKPYBM” rel=”nofollow

  9. Avatar Emergence says:

    First video for Dragon Ruins is added to the article.

  10. Avatar TSMP says:

    Second video is up.

    https://youtu.be/0LHDp_ZcGyQ” rel=”nofollow

  11. Avatar Emergence says:

    Lol I put it in the article already. How are you somehow faster than me????

  12. Avatar TSMP says:

    It’s not me, I’m just reposting it here from other places that find it first. Namely 4chan, they’re pretty on the ball when it comes to this stuff.

  13. Avatar Poprocky7 says:

    The Grand roof looks bland and boring as heck, honestly a better location to copy and paste for a arena would be the Profaned Capital bonfire but with a shorter ladder, or I have an idea, an original unseen part of the GAME. Just make a map thats just a arena, maybe like the coliseum. :waiting:

  14. Avatar TSMP says:

    Get your popcorn ready, folks. Streaming time approaches.

    https://www.twitch.tv/bandainamcous” rel=”nofollow

  15. Avatar TSMP says:

    New weapons, shields, and spells shown in the stream. I’m not sure about all of these names or any requirements, they didn’t show the stat screens and I might’ve heard wrong.

    Ringed Knight Sword
    Longsword, stance lights it on fire and lengthens it, stance R1 is a four hit combo with hyperarmor and stance R2 is a charging thrust attack.

    Ringed Knight Shield
    Small shield that can spray fire in a horizontal sweep.

    Lothric War Banner
    Spear, weapon art gives an AoE attack boost centered on user.

    Giant Door Shield
    Dual wielded shields, you can block with both. Weapon art is super double block stance, apparently has stance attacks.

    Projected Heal
    A heal spell you launch like Emit Force.

    Lightning Arrow
    Shortbow as a miracle, can hold the arrow without firing for as long as you want. Works with Unfaltering Prayer, UP will last until you fire.

  16. Avatar Emergence says:

    I’ve updated the article with the new stuff. It’s actually Lightning Arrow, Projected Heal and Giant Door Shield to clarify

  17. Avatar TSMP says:

    My bad, thanks.

    Successful screen capture for one of the stat screens:

    Edit: Another one

  18. Avatar Wolfenstein says:

    Oh good God.

    That RKSS is a mistake.

    66 meta incoming.

  19. Avatar Fexelea says:

    I have added better formating and info to the Ringed City page. Please let me know if any links are missing. Help me add info to the wiki pages, people are curious 🙂

  20. Avatar announakis says:
    Oh good God.

    That RKSS is a mistake.

    66 meta incoming.

    it is not a mistake, it is a strategy: all tryhards hear about OP weapon => they plague PvP for a month -> THEN they balance it once the sales are done.

    the projected heal is a superb idea though….the only incentive to play healer in a group. this might actually make me play my OP cleric again…the bow lightning thing working with unflatering is a total joke…like miracles were not already totally OP because of this weapon art….they give us one that can be held and released with UP ? really?

    B.A.L.A.N.C.E.

  21. Avatar TSMP says:

    More weapon stat screenshots

    Aside from the Kite Shield, Zweihander, Longsword, and Talisman, this weapon screen only has weapons from the AoA DLC and several unknown weapons, most likely from the TRC DLC.

  22. Avatar TSMP says:

    I noticed that the stream seemed to emphasize Faith gear, which is something I figured they’d do if they were as savvy as I thought they were. I might complain about some other things they didn’t do right, but that right there was an excellent decision.

  23. Avatar Anubis says:
    I noticed that the stream seemed to emphasize Faith gear, which is something I figured they’d do if they were as savvy as I thought they were. I might complain about some other things they didn’t do right, but that right there was an excellent decision.

    This Stream was very good. They showed just enough for my taste. Not too spoiler-heavy. Arenas are looking good as well.

    The faith incentives are real and very appreciated. I like how one can utilize the new friend-healing miracle in the arena as well as in co-op play. It’s also probably a great tool to keep NPC’s alive in boss fights (looking at you here, Yuria in the Soul of Cinder fight).

    The Lightning Arrow miracle seems to be very fun as well. I hope the damage is alright. (To me that miracle is what Soul Arrow-Sorceries should have looked like from the beginning…)

    The buff-weapon art of the Lothric Banner-Spear seems to buff the whole team as well, which is also useful. I wonder if you can change the weapon after using the buff.

    Also, that Ringed Knight Straight Sword… Holy Sh*t!!! Awesome stuff.

  24. Avatar Semel says:

    So.. no love for us sorcerers? I mean magic\crystal magic, not hexes(and it is still just one spell, meh)…

    *sad panda*

    Miyazaki hates sorcerers.. I wish he wasn’t involved in DS3 development like in case of DS2(supervising role) …DS2 had awesome magic.. well, until they nerfed it into oblivion lol

  25. Avatar announakis says:
    So.. no love for us sorcerers? I mean magic\crystal magic, not hexes(and it is still just one spell, meh)…

    *sad panda*

    Miyazaki hates sorcerers.. I wish he wasn’t involved in DS3 development like in case of DS2(supervising role) …DS2 had awesome magic.. well, until they nerfed it into oblivion lol

    I think the aquamarine dagger looks like a really great complement to your moonlight greatsword and Friede scythe.

    generally speaking, I agree that magic was at its best in DkS2. I really miss soul vortex and soul flash…the latter especially.